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Nester 6.0
Ratamahatta - Mar 26, 2002
 Ratamahatta Mar 26, 2002
Has anyone used this emu yet? if so do tell what its like, any good for the FF series or DW series?

 lockecole2 Mar 27, 2002
just burned nester 6 using mkisofs/ipins/iso2mac (seems 1st_read.bin was already set for 11700)

final fantasy seems to work perfectly so far. havent tried DW, but i would imagine it would work the same.

work perfectly = full frames, correct colors, pretty perfect sound, savefile and savestate saving (if you have a vmu with enough space) and roms can be burned directly to the emulator disc.

pretty much nesterdc 5 with rock ridge support added imo.

(Edited by lockecole2 at 8:54 am on Mar. 28, 2002)

 lockecole2 Mar 28, 2002

  
	
	
Quote: from Supergrom on 10:42 pm on Mar. 27, 2002

Savestate saving? as in save anywhere?

and is there any problems with flashing sprites? I remember a couple versions ago i was playing Ninja Gaiden, and i got hit and i would have been "blinking" on a real NES, but i just became invisible for a little while. Same with Mega man. Is this fixed yet?


yeah, but it takes quite a bit of space on the vmu.

from the readme :


  
	
	
most case

- state saving(nes): 6-20 blocks

- state saving(fds): 66 blocks

worst case

- state saving(nes): 96 blocks (240 blocks if MMC5)

- state saving(fds): 700 blocks



i havent tried ninja gaiden or mm yet, dunno why i forgot them.

 Ratamahatta Mar 28, 2002
The only other prob i'm having is selfbooting the disc. I have lal the files, extracted the roms from another nester disc i had, followed everything the jimboot program told me to do and errors, ip.bin was corrupt or something along those lines.