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My genny picks (after trying out 100s) |
Jedi Master Thrash - Aug 10, 2003 |
Alexvrb | Aug 11, 2003 | |||
You didn't like any of the street fighters? There was like one I really liked on Genesis, but I can't remember which one. |
racketboy | Aug 11, 2003 | ||||
Because the boxer guy (Balrog in the US) was originally M. Bison in Japan (also named that in original Street Fighter). But since the resemblance (both name and likeness) to Mike Tyson (M Bison/M Tyson) was too close, they switched the names |
Pearl Jammzz | Aug 11, 2003 | |||
gunstar heroes? That's a definate buy right there |
Jedi Master Thrash | Aug 11, 2003 | |||
(Reply to comment about puyo/robotnik) I prefer the japanese chan-characters to the sonic one, and since I already have puyo puyo 2 I didn't think puyo puyo 1 was necessary, doesn't 2 contain everything in 1? (I might be wrong). At any rate, it seems that nearly all the puzzle games on genny are the same columns/dr. mario clones, so I figure one is enough (and I prefer puyo to columns actually, though it might just be the insane japanese yells at every move that make it more fun). I also love tetris, but somehow the genesis tetris just isn't any fun at all. I don't know if it's the lamer graphics or the music (the NES tetris music is etched into my brain). Klax and zoop didn't quite zing with me. Actually Ghost Hunter is rather fun, but being a hong-king rip-off like bubble bobble I'll probably never find it. (Reply to comment about street fighter) The difference between shooters and fighters is that you don't need to learn a shooter, "shoot" is usually the only button combo you need to memorize. But fighters require learning combos and special moves and character strengths and weaknesses. So while I can toss on tons of shooters to my list, I'd rather limit my fighters to just a few so that I can have them all mastered and not forget all the special moves all the time. Street fighter (whatever is the best) was also a contender, but I thought I might enjoy samurai showdown more. There's a streetfighter for the segacd too (japanese only I think?), I wonder how that fares. (Reply to comment about gunstar heroes) Everyone seems to love gunstar heroes. I personaly found it too mindless. Tons and tons of baddies flock towards you and you just have a continuous spray, and you can just run right through them because you automatically throw the first one into the next pile. It just seems like you just run through the level holding fire and that's it. I like something with a bit more strategy and skill. Though I didn't play through to the end, so maybe it gets better. I liked contra a lot better, though it's too darn hard to play without codes (and is kinda mindless at times too, but somehow has something that makes it more fun). Took my friend and I on 2-player a half hour to make it to level 2. I hear about rocket night adventures a lot, but I didn't care for that eather. It seemed really bland, and the control didn't feel right. There weren't very many platformers (including platform shooters) that I found particularly fun. Seemed I enjoyed them more on NES. Some of the disney one's probably woulldn't be so bad (lion king, mickey mania) if i didn't have such a hatred of the evil empire. Actually I just tried out Wiz'n'Liz the other day, it was actually rather amusing, but got old fast. JMT. |
Jedi Master Thrash | Aug 11, 2003 | |||
(another reply about fighters) I should also mention ballz, but I owned and completed that in my first wave many many years ago. I thought that was pretty fun, especially since I had codes to play as all the cool bosses. Now that I got a 3do I was thinking of picking up the director's cut for it, though I'm not sure if there's actually anything new in the director's cut, and I"m also trying to figure out if you need the special 6-button controller to get the best experience (or does the 6-button not actually contain anymore buttons than are already on the regular controller? ie, are the extra 3 really just the L/X/R?) What else did I own... I had T2 the arcade. Contrary to reviews I loved it. Dynamite duke, revolution X, and body count just weren't any fun, way too many baddies onscreen all the time shooting at you, it was too mindless. T2 had a much more managable amount of baddies, plus sweet destructo animations, and lots of background stuff to shoot, and some strategy parts. Oh, also virtual pinball. I made some sweet pinball courses on that. I should have never sold that... but I don't know if I have the time anymore to design new courses. JMT. |
Edge-` | Aug 11, 2003 | |||
Love or Hate Disney, the games that bare their names that came out for the Genesis always ended up being quite well done |