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Multi-region saturn disks |
Quor - Mar 29, 2002 |
slinga | Mar 30, 2002 | |||
I'm pretty sure you can use Satconv to do this to. |
Captian Crazy | Mar 31, 2002 | |||
Intresting, I have orignals for both Die Hard Trilogy and Virtua Racing for saturn. |
CyberWarriorX | Apr 3, 2002 | |||
Because you don't really need to change that. Just changing the area symbols is fine. Cyber Warrior X |
Izlude | Apr 3, 2002 | |||
right........no comment. |
TakaIsSilly | Apr 4, 2002 | |||
Question here is: why does it need the extra patch (if it really does)? We all know SatConv works, and it doesn't touch it, so I assume there are, at least, 2 possible cases covered in the boot sequence. |
ExCyber | Apr 4, 2002 | |||
Hmm, I was thinking that maybe the BIOS calculates the entry vector of the AIP ("application initial program", the potentially game-specific part of the bootstrap) based on the number of area symbols, but if that was true I think LLS wouldn't work by deleting the additional symbol if it was normally there... |
RadSil | Apr 5, 2002 | ||||
That's the order they're given in Sega's docs. |
Quor | Apr 6, 2002 | |||
Yes, you do need to change both. I tried just changing the letters and it didn't work. Wasted a CDR because of that... TakaIsSilly: I don't know where you got your copy of Linkle Liver Story but I just checked an original import disc of this game from Japan, and it has the JT (japan/taiwan) country codes. |
TakaIsSilly | Apr 7, 2002 | |||
Hn... it was a rip that was floating around here 2 years ago... maybe it was JT (al least it would make sense given the "magical order")... But just to check, it _does_ say "For TAIWAN and PHILIPINES", right? Anyway, we seems to arive at an agrement here: 1) If there is only one letter in the country code, the game will boot, if the machine is correctly localized. The "For ..." stuff is ignored. 2) If there is a "JTUBKAEL" code, the game _needs_ The whole 8 "For" strings. 3) Finnaly, if there is a "short" code like "JT" it seems to jam when changed to a "ET"... Maybe the awnser is in the LLS "short" format... |
antime | Apr 20, 2002 | |||
Sega Technical Bulletin #SOA-12 says that.. "In the IP.BIN file, at address 40H, all games must have the appropriate area symbols for the region in which the game is to be released, along with the corresponding area code at address E00H. [..] Please make sure that the area symbols and area codes match in order [..]" Technical bulletin #11 contains some details about the system id and #31 says that the KBAL area codes were deprecated. |
ExCyber | Apr 20, 2002 | |||
Okay, I think the problem with a "universal" patch for Saturn discs is that some games will need the AIP relocated in order to make it work. This could lead to problems similar to those with scdconv, though I think SuperH lends itself more to relocatable code than 68000 does... |