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Lets translate Puzzle Logic Rainbow Town 1.2 Final for realsies
Malenko - Oct 29, 2024
 Malenko Oct 29, 2024
Here we, another translation nobody wanted or would ever ask for =) It really keeps the heat off of me which is better than working on games about coronets and tiaras.

A Nonogram/Hanjie game by Human, the makers of FirePro.
These are AKA picross games, but this one does something neat and uses layers to combine colors on
the later stages. The puzzles get VERY VERY difficult near the end. There are over 700 of them to do.

Dedicated to:
Yuki Mei April 8th 2006 - June 19th 2023

Resources used:
CrystalTile2: https://www.romhacking.net/utilities/818/...
Photoshop CS2: Adobe: Creative, marketing and document management...
bytesearch: ByteSearch...
Saturn 15bpp : Saturn 15bpp Graphics Converter...
CRAM2PAL: No URL
wxMEdit: wxMEdit - A Cross-platform Text/Hex Editor...
Sega Saturn Patcher: Sega Saturn Patcher...
Yaba SanShiro Emulator: http://www.uoyabause.org/...

Special thanks : Derek (a-team) for amazing general purpose tools and Knight0fDragon for teaching me a bunch when I first started, and lastly to my wife for putting up with me. Regular thanks to the SegaXtreme and Shiro discords and a great big shout out to Craig Stadler! Almost forgot, thanks to Bo for helping me with the code. Rings of Saturn | Bo | Substack...

Files changed:
DATA_X.DAT Puzzle names
GEMIMAIN.SH2 Menus and graphics
GEMIMAP.SH2 Overworld puzzle area names
GEMTITLE.SH2 Main Menu
INST.SBM Tutorial background
TITLE2.SBM Title Screen graphics
WORK.SH2 Various tiles and text
OMAKE\README.TXT I roughly translated the developer read me, a native speaker can prolly do gooder.


F.A.Q.

Q: Why this game?
A: I like Nonograms and this game has over 700 of them to do, plus... why not?

Q: How "literal" is the translation/localization?
A: Its pretty much dead on balls. The only real "changes" are changing of Japanese terms into English ones.
The best example I can think of is one of the puzzles is called "Kyudo" and I named it "Archery" instead. Small things like that. Everything else is pretty literal which is easy because its almost all specific nouns and verbs and Proper nouns.
There is no Masa in this game either.

Q: Why do the Shiro Patreaons get BETAs?
A: It is my way of helping them get more subs, and me getting involved BETA testers. I previously released betas to the
public and didnt get a ton of feedback TBH. They just got to play an incploete version before the public release, don't be too butt-hurt.

Q: How much do you want for this patch?
A: Its free, don't pay for it.

Q: Do you have a pateon or anything?
A: No patreon, I don't want to feel obligated to work on things when I'm not up for it. You can buy me a donut
if you want to. Pay Malenko using PayPal.Me... ; spoiler: you won't and I'm ok with that.

Q: Where did you hide Craig Stadler?
A: Its less funny if I tell you if I did or where he is.

Q: You've said what files are what, aren't you afraid someone is going to "steal your work" and re-translate this game?
A: The goal is for people to learn. I encourage people to poke around and change this to their hearts desire. Credit is nice tho.
I wish someone would remove Stadler from Drift King 97 so I could stop hearing about it.

Q: Do you think people read the readme?
A: No.

This game was an annoying amount of both tile based work:




and text based work:



Fortunately this game supported replacing Shift-JIS values with ASCII without any extra hacking, so when it came to changing text all I had to do was figure out all the control codes and not break them.

This was tested on real hardware as well:

Satiator, modchip, and PSK booted it with no problem.

To note, I didnt bother editing the title screen for this, the Shiro Patreon was technically 1.0BETA and this is 1.0 Final.

I spent a solid 10 hours tracking down all the edit mode screens, which no one will ever see. I will update this thread with a link to the resource after I upload.

This is the screen I spent the most staring at:



resource link: https://segaxtreme.net/resources/logic-puzzle-rain...

 Jasvy Oct 30, 2024
Malenko, you always keep amazing us. No one asked for it, but unexpected gifts are the best ones. Thank you, man

 Malenko Oct 30, 2024
I forgot the credits!

Credits:
Malenko - General game research ,discovery, and documentation
Malenko - Graphics discovery and replacement
Malenko - Translation
and of course I couldn't have done it without:
Malenko - English text injection

 Captain Hawdon Oct 30, 2024
Congrats on another one!

 PsionicNinja Nov 30, 2024
Love Picross and loving this game so far. I encountered a bug, however. On the DMV section, all puzzles past puzzle 7 are bugged. There is no menu screen for these puzzles, and when I select them, the puzzle is gibberish. I am currently playing on Retroarch with the Beetle Saturn core version 1.29.0. I tried the Yabause core, and it too did the same thing. Thanks.

 vbt Nov 30, 2024

Malenko said:

wow such a big team of 4 people, congrats !
and also logo creation for resources, you took my job

 Malenko Dec 2, 2024

PsionicNinja said:

I will run through and see if it happens on real hardware.

 Malenko Dec 2, 2024
Yeap, happens on real hardware too

I'll go back and see where I fudged up. Thanks for letting me know!

The puzzle is also borked, it should look like this:

 Malenko Dec 2, 2024
5 hours later... I think I have it fixed. Doing some more testing and checking other areas as well.


EDIT: Glad I'm checking, the Fruit Shop was doing the same thing. I'm checking all 700+ Puzzles, should have an update out tomorrow (not gonna push my luck for tonight) I've also fixed a few typos.

 Malenko Dec 2, 2024
Ok got them all done and fixed and corrected, uploading a new SSP in a tick. Its now possible to get your translated town to look like this:


 Malenko Dec 2, 2024
Malenko updated Logic Puzzle Rainbow Town... with a new update entry:

1.1 Update , Bug Fix release...


  
	
	
V1.1 Second public release
Corrected the "DMV" puzzle list that was breaking everything after puzzle 7 (thanks to @PsionicNinja... at SX for letting me know)
Corrected the "Fruit Shop" puzzle list that was breaking everything after puzzle 14
Corrected the "Coastline" puzzle list that was breaking everything after puzzle 12
Corrected the "Aquarium" puzzle list that was breaking everything after puzzle 3
Renamed DMV to Travel, since it was more about things on the road and not...


Read the rest of this update entry......

 Malenko Dec 2, 2024
Malenko updated Logic Puzzle Rainbow Town... with a new update entry:

1.2 Final FINAL...


  
	
	
V1.2 Third Public release
Corrected the "Zoo" puzzle list that was breaking everything after puzzle 40
Changed Deer to Fawn
Changed Raccoon to Tanuki
Fixed erroneous character on Chicken
Changed Monkey to Baboon
Updated Rainbow array on title screen
Updated version to 1.2 on title and changed the font ; Hopefully FINAL for realsies
I resisted calling the X-ray puzzle "Mr.Bones"


Read the rest of this update entry......