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I Must Be a Retard... |
Rorscach - Jul 10, 2002 |
MasterAkumaMatata | Jul 10, 2002 | |||
2. Did you try burning NiGHTS with the first cue sheet? The 2nd data track is inside the BIN file. If you used the 2nd cue sheet, did you BINCHUNK or convert the BIN file to ISO+WAV first? 3. YES, Street Fighter Zero 3 requires a 4 MB RAM cart to play. |
mal | Jul 10, 2002 | |||
While I've not needed to alter the cuesheet as Gear suggested, it's worth a go. How much is a CDR worth? |
mal | Jul 10, 2002 | |||
I've never had a problem with Satconv and bin files so I don't know what's wrong there. You could get an AR cart. It solves alot of problems. |
sizone | Jul 10, 2002 | |||
i'd imagine that you snagged the handle of "rorshack" (sp?) from the alan moore classic "the watchmen". that removes you from the catagory of retard anyway |
Rorscach | Jul 10, 2002 | |||
Curtis: Don't worry dude! There wasn't an ouce of condesention (my english is getting shite since i finished high school), in your post. I've been going with 'Europe' all the way, so no problems there! Sizone: Not to go off the topic (theres a topic?) but yeah, Watchmen was and is my favourite comic of all time (excluding manga and Anime). And Rorscach himself just happens to be a bit of champ, so yeah. Your politeness has not gone without gratitude |
mal | Jul 10, 2002 | ||||||||||||||||
I don't know for sure but I believe something like that has worked in the past.
'Game disc not suitable...' means wrong country code. 'disc not suitable...' means bad rip/burn/not a Saturn disc.
I use CDRWin all the time so I'm not going to be much help with Easy CD Pro...
Does Satconv (DOS... or Win32...) recognize the bin(?) as a valid Saturn disc image? What error does Winiso give?
Again, what error do you get with mp32wav? |
Rorscach | Jul 10, 2002 | |||
4) Gun Griffon2: "Can not read source file." It converts until 14% where i get that error message. Hmm...odd. The file itself is called 'trackdata.bin' but i doubt that has relevance. 7) Virtua Cop 2: Whenever i try to convert the pissy little audio files, i get this message: "Mp3 to wav decoder has caused an error in ACTIVEMP3.OCX Mp3 to wav decoder will now close." If something can be done to fix it, great. If not, could i simply burn the game with all the working audio files, and ignore all the others? If i do this, i would get a tracklist containg: Audio file 1 Audio file 2 Audio file 3 Audio file 5 etc. Would the lack of an audio track 4 (and any others) have much of a bearing on the overall performance of the game? When i'd compile the list in Easy CD Pro, i'd ignore putting in audio file 4 and put '5' in its place. Would the game subsequently play 'audio file 5' in place of '4'? The above paragraph is a little too poorly strung together, ie. the wording of this post sucks. If that was not clear enough, than could someone tell me the 'laws of audio files' in Easy CD Pro? Hoo boy...too many words, not enough message... BACK TO NIGHTS FOR A SEC, I get 'game disc is unsuitable,' so it could be a bad burn, or the number of cuepoints (41) is affecting it somehow. I was under the impression the CDRWIN pr-burn page should be: Number of Files: 21 Number of Tracks: 21 Number of Cuepoints: 22 Instead i get: Number of Files: 1 Number of Tracks: 21 Number of Cuepoints: 41 Does this have a bearing on anything at all? |