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How to burn Last Bronx? |
g8crapachino - Jan 13, 2003 |
mal | Jan 13, 2003 | |||
Can you post the cuesheet for us, as well as the names of the files you have to go with it? |
remysf3 | Jan 13, 2003 | |||
I've encountered this problem before, try slowing down your burning speed to one that did it for me, try also to look for a different site to download it from. |
mal | Jan 16, 2003 | |||
Maybe try converting the second data track to Mode 2/2336 using CDmage.... When I burnt Snatcher... (for Saturn) a while back from dual iso/wav that worked for me. A 3 second pre gap is needed as well. |
Sane | Jan 19, 2003 | |||||||
How exactly do you convert it with CDmage? It won't let me open the iso at all, I tried opening it with all 3 different mode/sector types. I'm trying to burn Thunderforce Gold pack 2 btw, I tried editing the cue sheet as described in the sticky topic but it didn't work. This is the original cue sheet that came with it:
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IBarracudaI | Jan 19, 2003 | |||
Try setting the pregap on the 2nd datatrack to 3secs, as printf said... |
Sane | Jan 19, 2003 | |||
I did, I followed all the intructions in the 2 topics dealing with this. |
Taelon | Jan 22, 2003 | |||
You're sure it's not already a Mode2/2336? The trick I use in cases such as this is whip up a calculator and see if a given track file's byte size divides by either 2048, 2336 or 2352. That way I know whether it's cooked/raw and whether it's a Mode1 or Mode2 (in case it's cooked). |
Sane | Jan 22, 2003 | |||
Track's bytesize is 87637872. 87637872 divided by 2048 = 42791.929 87637872 divided by 2336 = 37516.212 87637872 divided by 2352 = 37261 So, what does this tell me? that 2352 is the correct block size? |
Sane | Jan 24, 2003 | |||
Sorry to 'bump' this up again, but is it possible to burn this game in any way, or should I go look for a different iso? |
printf | Jan 24, 2003 | ||||
2352 seems to be the correct sector size for your images second track. It's very likely the game is ok, but the burning method isn't. I just dug up the game myself and will have a look at it, so please wait a little longer. |
Sane | Jan 24, 2003 | |||
OK, thanks a lot |