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Having trouble burning Snatcher/Lunar |
Tripredicus - Jun 25, 2002 |
mal | Jun 25, 2002 | |||
Thank you. I thought you might take the hint. |
papilo | Jun 26, 2002 | |||
Hi, I have the same problem with Lunar 1. Anyone can help me with the correct cuesheet? A sample from my cuesheet: FILE 01.iso BINARY TRACK 01 MODE1/2048 INDEX 01 00:00:00 POSTGAP 00:02:00 FILE 02.WAV WAVE TRACK 02 AUDIO PREGAP 00:02:00 INDEX 01 00:00:00 FILE 03.WAV WAVE TRACK 03 AUDIO INDEX 01 00:00:00 FILE 04.WAV WAVE TRACK 04 AUDIO INDEX 01 00:00:00 FILE 05.WAV WAVE TRACK 05 AUDIO INDEX 01 00:00:00 FILE 06.WAV WAVE TRACK 06 AUDIO INDEX 01 00:00:00 Thanks, Papilo. |
Tripredicus | Jun 26, 2002 | |||
I fixed the sync the old-fashioned (maybe a little thick headed) way. I played the intro, with a stopwatch in one hand. I started the stopwatch when the lipflap started, and stopped it when the voice started. 2 seconds exactly, everytime. So I deleted 2 seconds from each .wav file and reburned it. That cue sheet could have saved me a little bit of time. Also, to get around that weird "WAVE file is not CDROM compatible error", I simply stopped using CDRWIN for Sega CD games. Nero doesn't bitch when I use the same files and cue sheet. Thanks for all your help! |
ajnin | Jun 30, 2002 | |||
aint snatcher a shitty jap RPG anyway ? |