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| Exhumed/Powerslave appreciation |
| DeV0 - Feb 2, 2004 |
| mal | Feb 2, 2004 | ||
| DeV0 | Feb 2, 2004 | |||
Oh man! Sweat!, I love this title | ||||
| DeV0 | Feb 4, 2004 | ||
| OK Now that ive got 22 of the dolls, is there a transmitter guide somewhere? I have 5 pieces i think. Cheers | |||
| mal | Feb 5, 2004 | ||
| It's easily one of the best games on the Saturn. :agree | |||
| M3d10n | Feb 7, 2004 | ||
| I've only seen the Saturn version. How does the PSX version compares? Which one is the port? | |||
| axelblazeadam | Feb 7, 2004 | ||
| The PS version is a port of the Saturn version and isnt as good as the Saturn version either. | |||
| IronMongeR | Feb 7, 2004 | ||
| I remember back in the day, I got all but 2 of the team dolls. Loved that game. Makes my top 10. | |||
| Pearl Jammzz | Feb 7, 2004 | ||
| never heard of this game, gunan have to check it out.... | |||
| DeV0 | Feb 8, 2004 | |||
...so this means the PSX version is a port of the PC version, not of the Saturn one. The PC version (that I just played) uses a raycasting engine (Doom, Duke Nukem 3D), so all walls are parallel to the ground (if you look up, the perspective won't change - the screen will just scrolll up and down), the lighting is Doom-style (lit/unlit areas, no gouraud shading or dynamic lighting). I haven't played far enough to see if the game uses slopes, but there are movable crates, something I haven't seen in other raycasting games. Also the levels are pretty different from the Saturn version. In that case, I don't even need to see the PSX version to know which one wins. [/b][/quote] Its a port of the saturn version. The PC version is totally different to the console versions. The PSX versions differences are usually not that big, just remapped,,, maps I have finally found all dolls and the transmitters and will play it all over again. The missing transmitter piece (missing from online guides) was in the damn amun mines which i found by mistake. Now finishing it flying will hopefully unvail the tank mode??? | ||||
| Daniel Eriksson | Feb 11, 2004 | ||
| The PSX version also has much smaller maps due to much smaller memory. The pc version differs quite a lot and it uses the build engine (used in Duke Nukem 3d, Redneck Rampage and a couple of others). That engine has loads of tricks to make it fell like more that a generic raycasting engine, like voxel objects (blood) and movable objects as mentioned above. The Sat version is by far the best version of Exhumed. The pc version may have higher resolution but it has inferior light effects and not a real 3d engine. As for those dolls, I have all of em but two. Why? Because the last two are impossible to take. That lazer-maze that you are supposed to get through freaked me out so much that I gave up. I do have completed Gradius without any cheats at all, but these darn lazer were to hard for me... | |||
| Tagrineth | Feb 11, 2004 | |||
PS1 has just as much WRAM as Saturn... but it's probably reserving some as a load buffer, and the build engine probably needs more space than Lobotomy's godly custom engine. | ||||
| DeV0 | Feb 11, 2004 | |||
I was sooo damn lucky with that laser maze, I made it through on my 2nd try. I have now finished the game in both modes with all dolls and transmitter pieces, No tank mode in the PAL version | ||||