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Otherwise, to reuse the .duk files from certain games if the format interests you, I believe you also need to recode the executable for the resolution. It's really not easy.
I did some tests, for example with "Pandemonium," but I didn't succeed. The videos wouldn't launch, and the game crashed.
It seems I wanted to use a higher resolution video format for the startup logo in the same game, but I couldn't. It "should have" worked... The CPK codec is nicer and allows for more flexibility.
Otherwise, as for standard video recoding.
It's quite simple. The easiest way is to change only the audio track while leaving the video as it is, thanks to VirtualDub. It's better to use a version under Windows 95 since there are incomprehensible bugs with the videos once finished on Windows 98.
As for modifying the videos, I've always experienced a slight loss of quality. Depending on the Duck video codec and the format, sometimes it's not straightforward (Subtitling). |