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DreamKatGL |
Mask of Destiny - Apr 21, 2004 |
Mask of Destiny | Apr 21, 2004 | |||
Speculate... |
Dyne | Apr 21, 2004 | |||
sure is blue....... :banana |
Pearl Jammzz | Apr 21, 2004 | |||
What is this? I am confused... |
Mask of Destiny | Apr 21, 2004 | |||
A hint: http://homebrew.dcemulation.com/256.shtml... Also, now there is also this: RotoZoomer |
MasterAkumaMatata | Apr 22, 2004 | |||
Sure is small... |
Alexvrb | Apr 22, 2004 | ||||
Sure is. |
Curtis | Apr 22, 2004 | |||
You sure? |
mal | Apr 22, 2004 | |||
He sure sounded sure. |
Runik | Apr 22, 2004 | |||
I'm not sure ... |
Curtis | Apr 22, 2004 | |||
Sure...whatever. |
Gallstaff | Apr 23, 2004 | |||
I dont get it what the hell is it supposed to be, the site doesnt help at all. What I mean is, i dont understand what the description is saying. |
Curtis | Apr 23, 2004 | |||
It's a dreamcast demo in 256 bytes. There is 256 bytes of code generating that output - 256 ASCII characters, if you will. This message is 159 bytes in size. |
Pearl Jammzz | Apr 23, 2004 | |||
So DC emu for PC? Or a proggy for DC? |
mal | Apr 23, 2004 | |||
The latter. |
Gallstaff | Apr 23, 2004 | |||
And it's special because the filesize is so small? |
ExCyber | Apr 23, 2004 | |||
Yes. As demo-coding standards go, that's pretty solid (standard "small size" for demo parties and such tends to be around 4096 bytes, though the good groups do much more interesting things in that larger size), though I'd argue that Farb-Rausch... has them beat with their 16-byte PC/DOS demo fr-016. Actually, it looks like they got it down to 11 bytes. Crazy bastards |
mal | Apr 24, 2004 | |||
Yes, of course it's running on an emulator (I did notice it was running in a window), but he was asking about the demo, no? Maybe not... :huh |
Mask of Destiny | Apr 24, 2004 | |||
I got the impression he was asking what the thread was actually about, the emulator or the demo. |