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| Dragon Ball Z: The Legend Translation Inquiry (SEGA Saturn) |
| wonder-inc - Feb 2, 2025 |
| wonder-inc | Feb 3, 2025 | |||
Are you referring to this one? https://www.romhacking.net/games/5056/ ... If so, my research seems to suggest that the Portuguese fan translation only applied to the PlayStation version of the game. (The game was only officially localized in Japanese and in French) I did prior check Pitito's Spanish translation, and his work doesn't modify these title cards' division. In regards to finding the routine, how would you recommend I do that? I did try dumping the VDP1 RAM from both regions while the title card is loaded, and I made some observations in regards to some code that got loaded and modified during runtime. But that didn't help me identify exactly which one's relevant to the title card. (For example, I did test swapping the stuff I suspected with the French counterparts to test, but it just results in Story Mode crashing, implying the relevant portion is probably larger than I expect, and maybe even scattered around). Example from something I made note of before during my tests. | ||||
| Knight0fDragon | Feb 5, 2025 | ||
| no, I thought it was Portuguese, but it was Spanish. Also see: | |||