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Don't stop! Phoenix :) |
TakaIsSilly - Nov 25, 2001 |
TakaIsSilly | Nov 25, 2001 | |||
I mixed the tile-based version of the Phoenix emulator and the Allegro one, and come up with this tile based version that uses real GFX : (as you can notice, the BG is missing) Well, it runs well on SSF, but it crashes horribly on a real Saturn ;_; I belive it's due to my ClsFst() screen clearing routine, but i'm flat out of CD-R's (main.c file only, nothing else changes, copy over the original stuff) http://www.clubotaku.org/Saturn/Main.zip... This version needs the _full_ set of ROMS. notice that all roms are to be renamed to .BIN format when building an ISO... Here's a sample CTI, you can fit this to your needs : http://www.clubotaku.org/Saturn/Image.zip... And a small .ISO file to use on SSF: http://www.clubotaku.org/Saturn/Sl.zip... (Edited by TakaIsSilly at 2:57 pm on Nov. 25, 2001) (Edited by TakaIsSilly at 2:59 pm on Nov. 25, 2001) |
Daniel Eriksson | Nov 25, 2001 | |||
This looks great! Is this an emulator that runs other games on the Saturn? Very cool! |
TakaIsSilly | Nov 25, 2001 | |||
Hu, this ain't mine emulator ^^; Denis is the original creator, I just added 2 more functions for gfx... |
Denis | Nov 25, 2001 | |||
Konniti wa, TakaIsSilly! It's a great!! For me it was just impossible. Will study your code right now. Super! |
Denis | Nov 26, 2001 | |||
By the way, TakaIsSilly, may i upload your version of emulator on my page? (maybe, if someone, not from this board will check it). |
Denis | Nov 26, 2001 | |||
It will be good if you include samples from this emu into your 3rd tutorial |