I have defined a polygon : Code: | | | POINT point_Model00[] = { POStoFIXED(-50.0000,-50.0000,-50.0000), POStoFIXED( 50.0000,-50.0000,-50.0000), POStoFIXED( 50.0000, 50.0000,-50.0000), POStoFIXED(-50.0000, 50.0000,-50.0000), POStoFIXED(-50.0000,-50.0000, 50.0000), POStoFIXED( 50.0000,-50.0000, 50.0000), POStoFIXED( 50.0000, 50.0000, 50.0000), POStoFIXED(-50.0000, 50.0000, 50.0000), }; POLYGON polygon_Model00[] = { NORMAL( 0.0000, 0.0000, -1.0000), VERTICES( 0, 1, 2, 3), NORMAL( 1.0000, 0.0000, 0.0000), VERTICES( 1, 5, 6, 2), NORMAL( 0.0000, 0.0000, 1.0000), VERTICES( 5, 4, 7, 6), NORMAL( -1.0000, 0.0000, 0.0000), VERTICES( 4, 0, 3, 7), NORMAL( 0.0000, -1.0000, 0.0000), VERTICES( 0, 4, 5, 1), NORMAL( 0.0000, 1.0000, 0.0000), VERTICES( 2, 6, 7, 3), }; ATTR attribute_Model00[] = { ATTRIBUTE(Single_Plane, SORT_CEN, No_Texture, C_RGB( 0,31, 0), No_Gouraud, CL32KRGB|MESHoff, sprPolygon, UseLight), ATTRIBUTE(Single_Plane, SORT_CEN, No_Texture, C_RGB( 0,31, 0), No_Gouraud, CL32KRGB|MESHoff, sprPolygon, UseLight), ATTRIBUTE(Single_Plane, SORT_CEN, No_Texture, C_RGB( 0,31, 0), No_Gouraud, CL32KRGB|MESHoff, sprPolygon, UseLight), ATTRIBUTE(Single_Plane, SORT_CEN, No_Texture, C_RGB( 0,31, 0), No_Gouraud, CL32KRGB|MESHoff, sprPolygon, UseLight), ATTRIBUTE(Single_Plane, SORT_CEN, No_Texture, C_RGB( 0,31, 0), No_Gouraud, CL32KRGB|MESHoff, sprPolygon, UseLight), ATTRIBUTE(Single_Plane, SORT_CEN, No_Texture, C_RGB( 0,31, 0), No_Gouraud, CL32KRGB|MESHoff, sprPolygon, UseLight), }; XPDATA xpdata_Model00[] = { point_Model00, sizeof(point_Model00)/sizeof(POINT), polygon_Model00, sizeof(polygon_Model00)/sizeof(POLYGON), attribute_Model00, NULL, }; /* * OBJECTS = 1 */ OBJECT object_Model00[] = { (PDATA*)xpdata_Model00, TRANSLATION( 0.0000, 0.0000, 0.0000), ROTATION( 0.0000, 0.0000, 0.0000), SCALING( 1.0000, 1.0000, 1.0000), NULL, NULL, }; |
And to display it, something like this : Code: | | | void ss_main(void) { static ANGLE ang[XYZ]; static FIXED pos[XYZ]; static FIXED light[XYZ]; slInitSystem(TV_320x224, NULL, 1); ang[X]=ang[Y]=DEGtoANG(30.0); ang[Z]=DEGtoANG(60.0); pos[X]=toFIXED(0.0); pos[Y]=toFIXED(0.0); pos[Z]=toFIXED(220.0); light[X]=toFIXED(0.0); light[Y]=light[Z]=toFIXED(-60.0); |
I found the code in an example program. How to combine those to display the polygon first created? I cant get it to work... |