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Deus Ex: Invisible War demo |
Myname - Dec 1, 2003 |
AntiPasta | Dec 1, 2003 | |||
I can't even play it with my crappy Geforce 4MX card Ah well, back to playing the original Deus Ex then... |
Curtis | Dec 1, 2003 | |||
I guess on hardware like that, it really would be an invisible war... |
Jurai | Dec 1, 2003 | |||
it sucks, bad, runs horribly, and theres this gigantic ugly thing in the middle of the screen that covers it all, when i ran it with 2xfsaa it was essentially unplayably slow |
Jurai | Dec 1, 2003 | |||
deus ex 1 ran ok on my tnt2, this new one is ass tho, runs shitty on my 3.06 w/ a 5800u, i dont think its by the same company as the original either |
antime | Dec 1, 2003 | |||
Yes, Invisible War is also made by Ion Storm. The main difference is that Warren Spector isn't the director even though he is involved in the game. |
Jurai | Dec 1, 2003 | |||
it was a stupid move to make a game that requires dx9 shaders imo |
Tagrineth | Dec 1, 2003 | ||||
Well for one it's a DEMO, not a full game. =) And for another, the market penetration of the new DX9 lineups is tremendous compared to the previous couple generations (early adoption wise). =) And third, I doubt DX9 shaders are required... considering the Xbox doesn't even support them, and that was the primary platform for the game! |
Myname | Dec 1, 2003 | ||||
Yeah, but the game went to production a couple of days after the demo was released.. Not enough time to change anything much. I've got no doubt there'll be a patch coming straight away for the cosmetic stuff (the intrusive HUD, horrendous inventory interface etc.), but it's hard to see how they're going to be able to make a massive difference with the performance. |
Jurai | Dec 1, 2003 | ||||
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