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The big thing that I truly despise about the Dual Shock and Dual Shock 2 pads is that the left stick gets in the way of comfortable hand/thumb movement when trying to play fighting games with the digital pad. I'm not thrilled about the layout of the basic PSX controller (four shoulder buttons / four face buttons was a big goof IMNSHO), but as far as I'm concerned the Dual Shock layout is just wothless.
Now that I've gotten used to it, I no longer hate the standard Xbox controller. However, I've not yet seen how well it plays using the digital pad; that will probably have to wait until I decide to install a mod and fire up a nice game of Contra, Gradius, R-Type Leo, In The Hunt, etc. I like the overall feel of the Controller S, but I have to wonder what it is that made them decide to put the black and white buttons completely out of reach of a natural grip. I think the pretentious Xbox logo on both is silly, as described in the IGN review of the Controller S:
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The huge orb of the stateside release has been replaced with an even more obtrusive, but much smaller bright green emblem and matching silver XBOX etching. Apparently it's of far greater importance to have this piece of superficial frivolousness than it is decent Start and Back button placement. Wait, what system was I talking about? Phew, thank God for Microsoft thinking ahead and forcing me to notice its stupid logo, otherwise I'd be in quite the pickle here, thinking I was still playing the TurboGrafix or some nonsense.
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I've not yet really played with the GC controller, but I suspect that it embodies an evolution of the design philosophy of the N64 controller. This most likely means that it will be fantastic for anything that Nintendo/Rare/Retro develop, and really crappy for everything else. Only time will tell, I suppose. |