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Bio Hazard Cut Scenes |
junker - Jun 20, 2004 |
axelblazeadam | Jun 20, 2004 | |||
The thing with the doors happens in my Pal version of the game. Its seems a lot slower then the later PS RE games. |
APE992 | Jun 20, 2004 | |||
That delay is on my copy too, and it was a sealed copy when I bought it some 2 years ago. Both my model 1 and 2 have it as well. |
junker | Jun 20, 2004 | |||
Thanks for the feedback guys, you have saved me some headaches. Just a lack of optimizations as M3d10n stated. The gamecube version is the hands down winner. |
axelblazeadam | Jun 20, 2004 | |||
I actually prefer the original over the GC remake. Can't really explain why, I just do. |
M3d10n | Jun 20, 2004 | |||
Maybe it's the super-B-movie feeling, that got pale in the remake? Nothing beats those cheesy dialogues and the live-action parts |
racketboy | Jun 22, 2004 | |||
don't mean to derail this thread, but was RE a Saturn exclusive for a while? |
axelblazeadam | Jun 22, 2004 | |||
No it was a PS exclusive at first. |
M3d10n | Jun 22, 2004 | ||||
The Saturn one is a port of the PSX version. I think Capcom developed the game solely with the PSX in mind, and only later decided to try a Saturn port. This is one reason behind the fact the Saturn version got worse graphics: Capcom was new to 3D, and it was a rushed PSX-to-SAT port (ant 90% of those resulted in noticeably worse graphics on the Saturn side). |