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Best Saturn Music |
Berty - Feb 2, 2003 |
Lyzel | Feb 2, 2003 | |||
How about Gaiares? Street of Rage 1 & 2, Sonic 1, Elemental Master, El Viento, Valis 3, Actraiser... to name just a few =) |
fivefeet8 | Feb 3, 2003 | |||
Panzer Dragoon games have great music.. |
Lyzel | Feb 4, 2003 | |||||||
Oops!! My bad! My bad! hehehe |
M3d10n | Feb 4, 2003 | |||
Music plays an important role in ALL games. If a game has an annoying music, that'll degrade the playing experience a LOT. I remember when I played Indiana Jones in the SMS. That game had no music, no ambient sounds... it felt so boring. But yeah, Night's got a very unique musical score, added the fact you have 8 versions for each music (and can combine parts from each version to produce new musics). Shining Force 3 has some great music too, and each scenario has some very good exclusive tracks. Gotta love Scenario 3 intro music. The OST CDs are also awesome, since they have slightly rearranged tracks. Panzer Dragoon Zwei and Saga... damn. I partially exclude the original PD because it's music didn't fit the game's world very well. It was too "early 32-bit sci-fi-ish synth CD game music" for my tastes. But the latter 2 games settled a very interesting style. The Panzer Dragoon Saga's credits music (disc 4's track 4), with lyrics in the game's fictional language, and a very, very exotic and epic feeling , is truly amazing. Lunar 2... damn, why doesn't this game have a sound test option? The tracks are very well renditions of the original ones. The Zophar battle theme stucks in my head until now. The already mentioned Policenauts. THAT'S background music. It sets the mood in a rare way. It's lush, moody, and ever changing. Unfortunally, most doesn't contains melodies you can remember, but they'll keep you hooked every minute you play. And goddamn Radiant Silvergun. The soundtrack is it's life! It merges the gameplay and the graphics in a way only Ikaruga can match. And I must also mention that all the games mentioned above make wonderfull usage of the Saturn sound hardware. None of those uses pre-recorded audio files. They all use real-time synthetizers that build the music based on a mere set of samples (like .MOD files). Shining Force 3, in particular, does it in a so abusive way sometimes the Saturn sound system will get buggy, due the amount of pitch shifting, reverb and chorus effects going on all usable sound channels. |
Djidjo | Feb 5, 2003 | |||
Mr Bones ! If there's a game where music is great, it's this one ! It even takes part in the game and an audio CD was released : http://www.netwalk.com/~ericv/montrose/bones.htm... |
Tony Skyrunner | Feb 5, 2003 | ||||
Yeah, Mr Bones! |
Fabrizo | Feb 15, 2003 | |||
Panzer Dragoon Saga, Radiant Silvergun, Nights, Xmas Nights, Mr. Bones, and Sonic R. Those games sound tracks define the Saturn for me. |