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BBA + PSO = Homebrew GC Games! - gamecube dev kicks off! |
Berty - Jun 19, 2003 |
Berty | Jun 20, 2003 | |||
Hey, here is the address of the software that you'll need. http://www.gcdev.com/downloads.shtml... the site also has a really good message board system for anybody wanting help on development. I am still yet to try it out as i have been really busy. I have also found some gamecube dev tools for windows if anybody want em. |
ratfish | Jun 20, 2003 | |||
Gimme all you've got, post any links here. I really want to get into this. Thanks by the way! |
Berty | Jun 20, 2003 | |||
Here is a power pc dissasembler http://www.lyseo.edu.ouka.fi/~jkaleva/vdap...appc/.... Here's a gamcube cross compiler http://heliscar.com/greg/... I also have the code warrior service pack 2.0 if anybody is interested. |
Tagrineth | Jul 4, 2003 | |||
Oh, wow! Holy shit! Whoa dude! You must be able to do a HELL of a lot with that amazing 2MB! Emulators? 8-bit maybe, but most 16-bit console ROMs won't even FIT in that 2MB... |
Berty | Jul 5, 2003 | |||
Dont be thick, Go out an look at assembly language and the small file size needed to make emulators using it, then make an intelligent comment. |
ratfish | Jul 5, 2003 | |||
Thanks for posting those links, berty. |
Berty | Jul 7, 2003 | |||
What about creating an emulator with a LAN interface, ie, the host machine has the program code and then usies the lan connection to fetch rom data? U have to use the BBA adapter and a PC anyway so why not? |
Berty | Jul 9, 2003 | |||
The GC dev site has been updated with new demo's and a new windows programming environment! www.gcdev.com... |
Berty | Jul 9, 2003 | |||
Here is a link for info on the "gekko" processor www.hotchips.org/archive/hc13/hc13pres_pdf/06ibm-g... |
Tagrineth | Jul 9, 2003 | ||||
Um... how would you do that? Store the emulator... then fetch the ROM... but then where does the emulator go to run the ROM code? Or would you run all ROM code through the network? That would be pretty slow... and you'd get better performance just buffering your controller inputs through the cable to the host PC and running the emulator THERE, and re-downloading images to display on the TV. LOL... |
Zziggy00 | Aug 13, 2003 | |||
Well now you can send up to 14Mb to the gamecube and someone has written an emulator now that includes 26 games...... such as: Space invaders Asteroids etc... |