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| bad hardware or bad programation? |
| RedAngel - Feb 28, 2002 |
| IceDigger | Feb 28, 2002 | ||
| the "enhanced" games came out pretty much towards the end of the system, and often had to drop other stuff or take performance hits to achieve those effects. | |||
| eatpenguin | Mar 2, 2002 | ||
| hmm.. i thought castlevania looked amazing on genesis. maybe its just me | |||
| RedAngel | Mar 3, 2002 | ||
| Well, perhaps I'm too strict with games. The best of the genesis version of Castlevania comparing to Castlevania 4 is that enemies were not stupid. Good colours and good graphics: Story of Thor Gunstar Heroes Dynamite Headdy Rocket Knight Adventure Aladdin Soleil etc In my opinion some companies worked very well in our system: Electronic Arts, Virgin, Treasure, Sega (not always!) and others dedicate more resources to other platforms: Konami, Capcom etc. | |||
| RadSil | Mar 3, 2002 | |||
I agree. Actually Castlevania Bloodlines *did* use many "special effects" of the Genesis VDP - most notably mid frame raster effects, which allowed for the cool reflective surfaces on that one level (forgot which one it was). | ||||