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| Anybody have proper audio track lengths 4 Lunar? |
| racketboy - Oct 3, 2003 |
| racketboy | Oct 3, 2003 | ||
| ok cool thanks, Akuma -- never noticed that thread before | |||
| racketboy | Oct 3, 2003 | ||
| ok, mine are the proper length, but why do the have silence at the beginning of the track? oh wait, my track 2 is 1 sec too short... oh wait again... I have a few tracks that are 1 sec off... what programs are being used to give these times? do they round up or down? I'm using Winamp | |||
| mal | Oct 4, 2003 | |||
At a guess - Binchunker. :devil | ||||
| Alexvrb | Oct 6, 2003 | ||
| Yeah, I just got sick of dealing with all the CDA tracks, so I just made a Nero rip of my Lunar, works wonderfully. No checking, fixing, or thinking. Edit: I didn't even bother with bin+cue, because of the number of bad copies of lunar floating around at the time. I'm sure I could have made that work fine too, but this was just so much easier. | |||
| racketboy | Oct 6, 2003 | ||
| well I wish somebody, somewhere would have a working version for DL. No, this isn't a game request -- I'm just saying people shouldn't have it for DL if it's not gonna work in the acutal console | |||
| Jaded God | Oct 6, 2003 | ||
| welcome to the wonderful world of trying to get lunar to work on the SCD... Regardless of what anyone says... I have made backups from the exact original, had bad downloads and have had the good workign downloads of the game... It is the one game that never loads up right on my SCD. It just goes to the title screen and goes to black and hangs. SCD = Model 2 and will play everything else. | |||
| racketboy | Oct 6, 2003 | ||
| guess I should have stuck with my model 1. but at least I got a pretty penny for it | |||
| Alexvrb | Oct 8, 2003 | ||
| What? That's nonsense. I have a model 2. The original and backups work perfectly. Look, if you really really need this game to work, I might be able to send it to you somehow. | |||
| racketboy | Oct 8, 2003 | ||
| it's not THAT big of a deal, but I'd like to know what is wrong Maybe you can only make it with BIN/CUE | |||
| mal | Oct 8, 2003 | ||
| It certainly would be better from a bin/cue rip, but I shouldn't think that it being iso/mp3 would stop it from working. | |||
| Alexvrb | Oct 9, 2003 | ||
| I thought so too, and still do. BUT, for some reason, the ISO+MP3 rips of this game are difficult to get working properly. I also decided that since the beautiful music in this game is CDA, I might as well make a full bloated rip. If it was just some game with mediocre music (gameplay aside) I wouldn't be so concerned with it. But you kind of kill two birds with one file, by taking the huge image file route. | |||