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FBA WIP |
vbt - May 30, 2010 |
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ROS | Jul 31, 2017 | |||
You Sly Fox, I knew you would eventually. |
SegaSaturnShrine | Aug 1, 2017 | |||||
WOW I'm such a linux nerd. The first thing that popped into my head when I saw this screenshot was Supertux. I need help haha |
ROS | Aug 1, 2017 | |||||
That's Penguin Adventure, check out the MSX game I previously mentioned titled Super Penguin. |
vbt | Aug 2, 2017 | |||
msx is working better and better, what would be the games to support (and surely not in msx antique collection) ? |
vbt | Sep 17, 2017 | |||
Starting sega system E |
vbt | Sep 19, 2017 | |||
a bit better with 2 line scroll layers. |
vbt | Oct 1, 2017 | |||
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vbt | Oct 22, 2017 | |||
Finally Astroflash & Transformer are working ! |
SaturnTeam | Oct 25, 2017 | |||
Keep up the great work! |
cafe-alpha | Oct 25, 2017 | |||
In middle of emulation driver development, when darkness was upon video display -- and vbt said, let there be finally working video support and there was video support |
vbt | Oct 28, 2017 | |||||
yes in fact the super fast SMS rendering stuff was working for other games but this one use another way to update vram. now only opa opa isn't booting and slap shooter needs a video fix. |
cafe-alpha | Oct 31, 2017 | |||||
I see. Good luck in next development steps |
vbt | Dec 18, 2017 | |||
solomon's key wip : |
SegaSaturnShrine | Dec 20, 2017 | |||
Keep up the good work vbt! |
cafe-alpha | Dec 21, 2017 | |||
Congratulations |
vbt | Jan 1, 2018 | |||||||||
thanks, unfortunatly, it's not yet ready for the new year. there is enough new stuff for a release. |
cafe-alpha | Jan 2, 2018 | |||||
Please do your best, but what's more important, please keep it easy and continue having fun in making Saturn projects |
vbt | Apr 22, 2018 | |||
well, new year release still not here, streaming pcm for music on pang & black tiger got some issues : - On level 2 of btiger : error PCM_ERR_ILLEGAL_HANDLE during play - with pang : loop playback doesn't work - btiger : no control on loop, sbl doesn't do it, this doesn't work too : *(volatile UINT16*)(0x25A00000 + 0x100000 + 0x20 * i) &= 0xFF9F; //~0x60; - btiger : not sure, it stops sfx too quickly - btiger : 7 PCMs for SFX is not enough - btiger / pang : sometime music doesn't start next targets : - music on super pang - music + sfx on vigilante |
SegaSaturnShrine | Apr 22, 2018 | |||
You got this but! Just take your time, you'll figure it out |
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