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Game Saves collect project
vbt - Jan 10, 2016

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 paul_met Sep 30, 2018
I need a corrupted Backup RAM file so that the game can not initialize it and asked to format it (it is necessary to call such messages in the game itself). Or how can I corrupt the Backup RAM file for this?

 cafe-alpha Oct 4, 2018
Please try by filling start of internal backup memory (from address 0x00180000) with random values : start of backup memory contains "BackUpRam Format" signature and I suppose that it is recognized as corrupted if signature is not set there.
If this doesn't works, please try by settings random value after the signature area (= from 0x00180080), because (if I remember correctly) partition table for each memory blocks is stored there.

 paul_met Oct 4, 2018

cafe-alpha said:

Nothing. I filled the blocks with random values from address 180000h to 1800A0h, but did not get the desired effect. At least Yabause does not react to this.

 cafe-alpha Oct 5, 2018

paul_met said:


There two different error codes for corrupted save on Saturn backup library : BUP_UNFORMAT and BUP_BROKEN.
And it seems that corrupting the backup RAM signature throws BUP_UNFORMAT, so if you want to trigger BUP_BROKEN error while reading a save data, modifying save data allocation table and/or save data size should do the job as detailed in the screen copy below :



Here is the save data file used for testing : http://ppcenter.webou.net/divers/20181006_bup_brok...
Acecssing the KAKYUSEI__2 file throws a BUP_BROKEN error code.

 paul_met Oct 6, 2018
Thank you, but in this case in the game I get a standard warning about the lack of free space. But I need the remaining two messages about the need to format memory cards (internal and external).

 cafe-alpha Oct 6, 2018

paul_met said:


My previous post was just to show how to trigger this BUP_BROKEN error. Which game needs theses corrupted save files ? And if possible, can you provide a working save file for it ?
If you provide theses informations, I would gladly corrupt the save files

 paul_met Oct 7, 2018

cafe-alpha said:

Ok, here a save file for game Device Reign.

 cafe-alpha Oct 7, 2018
I changed the save data size and allocation table are set to nonsense values, so it should trigger an error when reading.

It may take one day or two before I can test with the game, so if you are faster please keep me informed if it works or not.

 paul_met Oct 8, 2018

cafe-alpha said:

Yes, the message about formatting the internal RAM is displayed, but only if you start the game on the SSF. For some reason this does not happen on the Yabause emulator - the game starts without any warnings. In this regard, I can not debug it.

 cafe-alpha Oct 12, 2018

paul_met said:


I tried here too, but I only get a black screen on startup; I'm using a slightly modified version of yabause, which have probably worse compatibility than vanilla version however.
Maybe you could try with forks of yabause (example : Kronos or Yaba Sanshiro), but since they usually don't memory editor or disassembler I guess theses are similar as SSF = "meh, what am I supposed to do with that ?" ...

 paul_met Oct 12, 2018

cafe-alpha said:

So, by comparing the memory dumps of the SSF emulators and Yabause, I found the values that are responsible for warning messages. I solved this problem. Thanks for the help.

 vbt Dec 1, 2018

cafe-alpha said:


the link to your homepage is added to the first post

 cafe-alpha Dec 9, 2018

vbt said:


Thank you !

 paul_met Feb 20, 2019
Does anyone have any saves for Tengai Maky: Daiyon no Mokushiroku - The Apocalypse IV?

 paul_met Mar 14, 2020
Does anyone have complete save for Nanatsu Kaze no Shima Monogatari?

 DamageX Mar 14, 2020
I have saves for Tengai Makyou 4

 paul_met Mar 15, 2020

DamageX said:

Oh, thanks, come in handy.

 vbt Jun 7, 2020
some saves here :


 cafe-alpha Jun 7, 2020
Thank you for the information !
Is it possible to add these saves in Save Data Manager ? Adding the saves there will make them available for everyone by using "Save Data Import" feature in SDM.

 vbt Jun 16, 2020

cafe-alpha said:

yes you can add these saves to the SDM, i can't say how good they were.

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