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FBA WIP
vbt - May 30, 2010

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   vbt Sep 20, 2015 
here are testing results :
bombjack has a problem with slave cpu
zaxxon has a problem with assigning bg scroll value

another point about satcom (for cafe-alpha)
SatLink.exe usb_dev_cart.ini -l d_zaxxon.bin 0x060B4000 -x sl.bin 0x06004000
it would need a parameter to auto quit satcom

   cafe-alpha Sep 21, 2015 
"SatLink.exe usb_dev_cart.ini -l d_zaxxon.bin 0x060B4000 -x sl.bin 0x06004000 -exit" ?

Please let me know if it doesn't work as expected

   vbt Sep 22, 2015 

  cafe-alpha said:

ok, i admit, it works perfecttly, you thought about everything. in fact i started to be bored to forget to close previous instance of satcom and to restart loading binaries

   cafe-alpha Sep 23, 2015 

  vbt said:


Glad it did the job
I really need to add a page about SatLink/satcom_lib usage somewhere on my homepage ...

> i admit, it works perfecttly, you thought about everything.

I rather think this is just a lucky coincidence : my software (especially the ones I write at work) are usually filled with bugs/specifications lacks/etc

   vbt Nov 29, 2015 
another unexpected game working (never worked before)

   vbt Dec 20, 2015 
Appooh can be a good choice ?

https://youtu.be/Nk16Z-wxPZ8



https://youtu.be/Z0jfAy_iDQA



http://www.hardcoregaming101.net/appoooh/appoooh.h...
http://www.hardcoregaming101.net/robowres2001/robo...

   vbt Jan 30, 2016 
by request game gear support started :




   cafe-alpha Jan 31, 2016 
Thank you ! Favorite games from my childhood are game gear ones. I can't wait to play them on my Saturn
What is the interest to add both CZ80 and raze ? Is there compatibility issues with raze ?

   vbt Jan 31, 2016 

  cafe-alpha said:

more games run with cz80, i can't say which one. also i've added shadow dancer support thanks to dink (fba team)

  
Is there compatibility issues with raze ?

yes because i did the port of faze from sh4 to sh2 and i added free bugs for now, Game gear runs with Raze.
I'm having troubles with colors and i don't know yet if my cycle patterns are correct.

   cafe-alpha Feb 2, 2016 

  vbt said:


That big assembly monster in your github page ? That's difficult not to add bugs in such 500+ KB .s file


  vbt said:


Sorry you're more experienced around this, so I can't help you a lot regarding VDP2 settings.
After I get rid of Pseudo Saturn Kai, I really want to start having fun with VDP2

   vbt Feb 2, 2016 

  cafe-alpha said:

the big asm file was generated with m4 app and i'm not sure i would be able to modify the min file.
i've fixed some colors problems, added start button support, now i'm on sprites :


   cafe-alpha Feb 3, 2016 

  vbt said:


Great ! Please do your best

   vbt Feb 14, 2016 
priority support on gg & sms :




   cafe-alpha Feb 14, 2016 

  vbt said:


In order to illustrate what priority support bring to fba_saturn, here is a screenshot before the fix :


Good job, vbt ! Thank you

   vbt Feb 21, 2016 
some fixes done for GG maybe it's ready for user testing.
still no support of 8 sprites by line (gg & sms), it's really speed eater, maybe with some slave cpu use it could work.
it affects mainly/only Virgin games (cool spot, mick & mack, etc)

   vbt Feb 22, 2016 
porting prospects :

https://youtu.be/nMs-ERTSuDY



https://youtu.be/CjI2I3Et9HE



https://youtu.be/mOaNX_x2bpc


   cafe-alpha Feb 23, 2016 

  vbt said:


Thank you ! I really need to download some free time ^^;

   vbt Mar 7, 2016 

   vbt Mar 10, 2016 
appoooh nerly perfect, there is just one priority bug remaining :


   vbt Mar 20, 2016 


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