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Mac vs. PC thread
it290 - Oct 4, 2003

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 mal Nov 7, 2003
You mean something like this one...?

Mind you, I'd just love to own a plain old G4 cube. :yum

 racketboy Nov 7, 2003
that "Rotten Apple" mod was very sweet

you guys ever seen it?

 Des-ROW Nov 7, 2003

  
	
	
Originally posted by gameboy900@Nov 7, 2003 @ 01:46 AM

Oooh can you imagine a Mac case running a PC. That would sure get Clouds panties in a bunch. Oh and Des-Row alot of how a PC game looks depends on the video card you're using. If you use an old DX7 card you will not be able to see the amazing effects you get from pixel and vertex shaders. Half-Life 2 will run on such cards but then all the pretty effects will not be possible since the card can't handle them.


Even with a Radeon9800XT, PC games will not look as good as console games.

 mal Nov 7, 2003
This rotten apple...?

I love the colouring. :thumbs-up:

[edit] Here's another one....

 Jeffrey Nov 7, 2003
Couldn't I just Mod the imac to make it a dedicated Dreamcast or Saturn or something? I am sure that flat screen could be converted to a display. Then I'd have a cool looking game station that makes use of the imac's CD drawer!

 Tagrineth Nov 7, 2003
Des-ROW:

PC games tend to look worse than console games because PC games have to cater to the 'least common denominator', i.e. all the people with integrated Intel/SIS and GeForce4 MX *grumble* DX7 class cards, who still have P3's and lesser Athlons (and even *shudder* Celerons). The idea being you want as many people to have access to your games as possible.

Hell, I'm a neurotic tech-head and I'm on the borderline low-end now (800MHz), and interestingly that's going to stay borderline for a while thanks to Xbox making sure many recent games can run on 733MHz... LOL.

Anyway, console games suffer from this syndrome too - the number of PS2 games supporting >2 players is really depressing compared to N64, Dreamcast, GCN, and Xbox - simply because the hardware only has two controller ports, despite multitaps being available. This also applies to multiplatform games. This also applies to online - PS2 does have a decent number of online games but it's still pretty limited because the adapter is an add-on. Xbox, by comparison, has quite a lot of games that are compatible with Xbox Live! somehow or another (at least for a possibility of patches, or extra multiplayer levels, or even extra single player levels).

Anyway, if you look at general trends, when new consoles appear they generally give PC games of the time a sound thrashing, but about halfway through the cycle the balance of power shifts. It always does. Look at Unreal Tournament 2004, Half-Life 2, Max Payne 2... they look great.

 Jurai Nov 7, 2003

  
	
	
Originally posted by Tagrineth@Nov 7, 2003 @ 03:59 PM

Des-ROW:

PC games tend to look worse than console games because PC games have to cater to the 'least common denominator', i.e. all the people with integrated Intel/SIS and GeForce4 MX *grumble* DX7 class cards, who still have P3's and lesser Athlons (and even *shudder* Celerons). The idea being you want as many people to have access to your games as possible.

Hell, I'm a neurotic tech-head and I'm on the borderline low-end now (800MHz), and interestingly that's going to stay borderline for a while thanks to Xbox making sure many recent games can run on 733MHz... LOL.

Anyway, console games suffer from this syndrome too - the number of PS2 games supporting >2 players is really depressing compared to N64, Dreamcast, GCN, and Xbox - simply because the hardware only has two controller ports, despite multitaps being available. This also applies to multiplatform games. This also applies to online - PS2 does have a decent number of online games but it's still pretty limited because the adapter is an add-on. Xbox, by comparison, has quite a lot of games that are compatible with Xbox Live! somehow or another (at least for a possibility of patches, or extra multiplayer levels, or even extra single player levels).

Anyway, if you look at general trends, when new consoles appear they generally give PC games of the time a sound thrashing, but about halfway through the cycle the balance of power shifts. It always does. Look at Unreal Tournament 2004, Half-Life 2, Max Payne 2... they look great.


the few online games ps2 has i really enjoy (frequency, socom) but ya xbox online gaming is 2000x better, i attribute this more to the centralized nature than to online play being built in though. Since you can play nearly all your xbox games that support online using one service with built in voice chat, friends lists, and all that other jazz, its just much more convenient and fun than anything else. Plus downloading new content is nice.

PC games just need to go back to saying screw you to anyone who doesnt have a half decent pc. Plus imo its still funner playing online cuz your not gonna get any sweet ass gaming like RTCW:ET on your xbox, sorry.

 racketboy Nov 7, 2003
most of your upcoming, high-end games like HL2 and Doom 3, don't exactly cater to lowend machines, do they?

 Jurai Nov 7, 2003

  
	
	
Originally posted by racketboy@Nov 7, 2003 @ 05:00 PM

most of your upcoming, high-end games like HL2 and Doom 3, don't exactly cater to lowend machines, do they?


HL2 will run on pretty low end

 racketboy Nov 7, 2003
only with all the eye candy and such turned off -- which is what they were kinda talking about

 Jurai Nov 7, 2003

  
	
	
Originally posted by racketboy@Nov 7, 2003 @ 05:19 PM

only with all the eye candy and such turned off -- which is what they were kinda talking about


as if i'd dedicate time to read their posts before replying

 Tagrineth Nov 7, 2003

  
	
	
Originally posted by Jurai@Nov 7, 2003 @ 04:22 PM

PC games just need to go back to saying screw you to anyone who doesnt have a half decent pc. Plus imo its still funner playing online cuz your not gonna get any sweet ass gaming like RTCW:ET on your xbox, sorry.


Um, actually from what I've read, RtCW for Xbox is an excellent game, especially online (up to 16 players with various modes).

 Jurai Nov 7, 2003

  
	
	
Originally posted by Tagrineth+Nov 7, 2003 @ 05:32 PM-->
QUOTE(Tagrineth @ Nov 7, 2003 @ 05:32 PM)