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USB dev cart project |
antime - Mar 24, 2012 |
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cafe-alpha | Mar 2, 2015 | |||
> Is this forum still active? Yes. |
antime | May 20, 2015 | |||
I updated the cartridge firmware to take advantage of DMA when transferring data to the Saturn. When uploading to workram-L, the speed increased from about 320KB/s to 430KB/s, and when uploading to workram-H the speed increased from about 370KB/s to 590KB/s. I also added a "run" command to the ftx tool, which calls the specified address without having to upload anything. The code is available on GitHub.... |
vbt | May 20, 2015 | |||||
great job antime ! |
cafe-alpha | May 22, 2015 | |||||
An update nearly 3 years after initial release oO Thank you antime ! USB dev cart is now something like 25 times faster than Action Replay ! |
antime | May 22, 2015 | |||
I was bored... In practice the difference isn't really noticeable, since the uploaded files are so small. |
cafe-alpha | May 29, 2015 | |||||
Yes, it's something like filling both hram and lram takes something like 5 seconds instead of 6 seconds ... but... Edit : I prepared your new firmware for my USB dev cart |
mrkotfw | Sep 13, 2015 | |||
What is the licensing on the ftx tool? |
antime | Sep 13, 2015 | |||
2-clause BSD (the license text is the first thing in the source file). |
mrkotfw | Sep 13, 2015 | |||
Ow, how embarrassing. I have that habit of looking for the LICENSE file and not looking at the source files. Thanks. |
mrkotfw | Sep 17, 2015 | |||
Using FT D2XX library, would there be any reason as to why reading intermittently blocks despite setting the RX timeout to a low value? I set the USB in/out payloads to the same values as in antime's tool. Any guesses? |
vbt | Mar 16, 2016 | |||
just dumb question, what's the way to get game saves with the usb dev cart ? i did that with old tool and my isa card and maybe it was possible with the usb data link. |
cafe-alpha | Mar 16, 2016 | |||
From command line : USB Data Link : SatLink.exe usb_data_link.ini -bs test.bin USB dev cart : SatLink.exe usb_dev_cart.ini -bs test.bin From GUI : Select which device to open (USB Data Link or USB dev cart) in tool bar -> "Open" menu, then click "Receive Backup Memory" in tool bar -> "Receive" menu. |
vbt | Mar 16, 2016 | |||||
nice but is there something better ? i mean you choose the game save you want to get |
cafe-alpha | Mar 16, 2016 | |||||
Something like in yabause's save manager ? No, sorry. The only way to do this is to use both SatLink and ss-save-parser tools ... I can add such feature to SatLink, but I would like to know how many people are interested in such feature before coding it. |
zone66x | Mar 30, 2017 | |||
Hi all, Just posting that I've been working on a case for cafe-alpha's USB dev cart. This was specifically made for version 3.2 of the USB Dev Cart but it also works for revision 2f and probably other revisions. Here's some pictures: I will be posting on thingiverse at some point. Enjoys. ^_^ |
cafe-alpha | Apr 4, 2017 | |||
Some people may wonder why the case has such weird "square" shape : it's because the PCB for my "USB & Gamer's Cartridge"... is larger than other cartridges : 100mm x 100mm, vs 100mm x 77mm usually. I plan to re-design the PCB for "USB & Gamer's Cartridge" so that it can fit in Action Replay case. Priority for this re-design job is relatively low, but this will be done someday |
SegaSaturnShrine | Apr 5, 2017 | |||||
While your doing all this 3d printing, do you think you could do me a huge favor and 3d print me a 3d printer so I can join in on the fun? XD. If only it worked that way hahaha, keep up the awesome work though! |
zone66x | Apr 5, 2017 | |||||
Actually.... https://3dprintingindustry.com/news/build-3d-print... Still can't print motors and other parts but it's getting there |
SegaSaturnShrine | Apr 9, 2017 | |||
hahahaha that's awesome! |
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