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Time to translate Riglord Saga 2! WIP |
DragonsOfSaturn - Jan 26, 2025 |
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CitizenNoob | Aug 31, 2025 | |||
Hello all, Is the project still ongoing ? I would love the play this game, finished the first so many times. thank you for the time you guys invested in translating |
flsk13 | Aug 31, 2025 | |||||
I was about to post the exact same post |
DragonsOfSaturn | Aug 31, 2025 | |||||
Thanks for the interest. I know some folks here don't visit the Discord. Haven't made a post in some time here. Wanted to let people know that I've fixed some bugs, probably created some new ones, and have been working on translating all the item and technique definitions. Progress is happening. we're about 30% through this part, which, once done, means combat will be 99% finished (Haven't fully tested some things like the labyrinths yet). Progress will continue until game is playable 100% start to finish with all dialog and text that can be in English, being in English. Project should then continue back through RS 1 and retranslating that into a much more cohesive story. Even got python working to rip the script thanks to some major help from Bo Bayles.
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flsk13 | Aug 31, 2025 | |||||
Thank you for the update and the great work so far. |
CitizenNoob | Sep 1, 2025 | |||
Strong stuff, I will join the discord then |
DragonsOfSaturn | Sep 20, 2025 | |||
An update for everyone! We've gotten a lot of combat progress done. Still not 100%, but it's coming close. All the items in the game, including equipment, usables, key items, are done, minus 1 item's effect that we are currently playtesting as soon as we can. Sword techniques and Ninja techniques are done. No new plot advancement. Still looking for any extra translators, if anyone knows anyone looking to work on a project. I've also found this in the VDP1 graphics and took some info down which I hope allows me to gain and transcribe specific info from this photo back into Riglord Saga 2. Haven't done enough research into graphics editing yet, but will be getting there soon enough. Have a good weekend, people. Added a few bonus pictures of other progress. Please enjoy this amazing level 1 stat sheet for MIEU, who can, with the right gear, have a crit of 96% at level 1. Debug is great fun, thanks again to Bo Bayles for making most of my playtesting and tinkering possible. The WEAKNESS there says NONE, don't worry, that's already fixed. |
DragonsOfSaturn | Sep 26, 2025 | |||
Quick update: Techniques are just over 50% translated and formatted. Fixed a few minor bugs. |
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