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Time to translate Riglord Saga 2! WIP
DragonsOfSaturn - Jan 26, 2025

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   DragonsOfSaturn Jun 3, 2025 
I'm actually running it through Mednafen for most of my efforts. I know it well, and it works for me. I'm using Yaba Sanshiro 2 Pro v16 to learn which files are loaded in the game at various times, but not using it for much else besides that. I also have zero concern for Saroo, it's not a real device in my opinion, some child's plaything that got out of hand, and needs more time in the oven before it's viable. I have real hardware, and will do my own testing on that as well, starting soon.

   JohnnyThunders Jun 3, 2025 
I can help test on a Fenrir Duo. Not sure, but I assume this to be the most common ODE, being it's the cheapest. And I haven't had any compatability issues. I can give you 12-15 hours of playtesting a week. In the middle of a Shining Force 3 playthrough right now, but will gladly put in on pause to help out.

   DragonsOfSaturn Jun 27, 2025 

  JohnnyThunders said:

Sorry for the late reply. I'm currently quite busy and will not be asking for actual playtesting just yet. We found some files that I really want to finish translating before releasing anything further at this time, so for the time being, please finish your playthrough, and I'll be in touch later on if we still need additional testing. Thank you for coming forward with your offer to help^^!

   CitizenNoob Aug 31, 2025 
Hello all,

Is the project still ongoing ? I would love the play this game, finished the first so many times.
thank you for the time you guys invested in translating

   flsk13 Aug 31, 2025 

  CitizenNoob said:

I was about to post the exact same post

   DragonsOfSaturn Aug 31, 2025 
Thanks for the interest. I know some folks here don't visit the Discord. Haven't made a post in some time here. Wanted to let people know that I've fixed some bugs, probably created some new ones, and have been working on translating all the item and technique definitions. Progress is happening. we're about 30% through this part, which, once done, means combat will be 99% finished (Haven't fully tested some things like the labyrinths yet).

Progress will continue until game is playable 100% start to finish with all dialog and text that can be in English, being in English. Project should then continue back through RS 1 and retranslating that into a much more cohesive story. Even got python working to rip the script thanks to some major help from Bo Bayles.

  flsk13 said:


   flsk13 Aug 31, 2025 

  DragonsOfSaturn said:

Thank you for the update and the great work so far.

   CitizenNoob Sep 1, 2025 
Strong stuff, I will join the discord then

   DragonsOfSaturn Sep 20, 2025 
An update for everyone! We've gotten a lot of combat progress done. Still not 100%, but it's coming close. All the items in the game, including equipment, usables, key items, are done, minus 1 item's effect that we are currently playtesting as soon as we can. Sword techniques and Ninja techniques are done. No new plot advancement. Still looking for any extra translators, if anyone knows anyone looking to work on a project. I've also found this in the VDP1 graphics and took some info down which I hope allows me to gain and transcribe specific info from this photo back into Riglord Saga 2. Haven't done enough research into graphics editing yet, but will be getting there soon enough. Have a good weekend, people. Added a few bonus pictures of other progress. Please enjoy this amazing level 1 stat sheet for MIEU, who can, with the right gear, have a crit of 96% at level 1. Debug is great fun, thanks again to Bo Bayles for making most of my playtesting and tinkering possible. The WEAKNESS there says NONE, don't worry, that's already fixed.

   DragonsOfSaturn Sep 26, 2025 
Quick update: Techniques are just over 50% translated and formatted. Fixed a few minor bugs.

   D00M5LAYBR0 Dec 5, 2025 
Any updates? its almost Christmas

   DragonsOfSaturn Dec 6, 2025 
Alright. Updates. First one, has nothing to do with the game, but I'll get to that shortly. On October 13th I was diagnosed with a form of terminal cancer, with a pretty negative time span compared to the 40 years I was hoping to live. This has not really slowed the project down very much.

As of now, we have combat 99% completely translated. Story remains mostly untouched form previous posts, still between 10 and 15%, roughly (I could probably calculate this more accurately, but I'm presently in a hospital).

Current activity is to work on the enemy biographies, and the next town and battle scenes. We will be entering some version of the translation to The 31st Annual showcase when I have more playtesting finished. I'm still looking into a potential bugs I think I may have introduced in the towns when interacting with people in houses. We don't always seem to get the "Listen Again" prompt. I've already shortened the prompt to "AGAIN", but I am looking into why it only appears some times.

No public release or build will be available at this time.

   Jasvy Dec 9, 2025 
No words. Focus on what is really important, man. Just a big thank you for all you did.

   kamugin Dec 9, 2025 
My prayers are with you.

   kronikoverkill Dec 10, 2025 
So sorry to hear this. Deeply appreciate the work you're doing, and in a way, a legacy you leave since this will ensure you're never forgotten. Everyday is a gift for all of us.

   DragonsOfSaturn Dec 10, 2025 
Thank you everyone. I will continue to work on the project as much as time allows me. I've also started to play through the game myself to see what things I can prep or work out or fix up as the project gets some fresh eyes and hands on it. Some members here have offered to help step up and work on some of the translating and programming with me whilst I recover and am hospitalized, so progress shall proceed as fast as we can go. I'm not going to promise much more for now, just know it's being worked on, and we'll share more when we can. The following screenshot is stuff that puzzled me before, having played through this area, I know what adjustments we can make here to fix this up now.

   DragonsOfSaturn Dec 21, 2025 
Hello, and welcome to my latest update. Christmas is nearly upon us, and my medical condition has not improved significantly since my last post. It's slow going, I'm getting better.

Beyond that, the project is progressing. I've enlisted some help. Exxistence has helped alter the graphics here to symbols. Next step is the elements, from Fire through Darkness. These shouldn't take too long, maybe we will have more progress before Christmas, maybe shortly afterwards. This is one step closer to 100% complete combat translation, and I for one, am really excited! Thank you very much for your help with this, Exxistence!

   Jasvy Dec 22, 2025 
Good to know you are getting better. Keep strong! And thank you for your work

   DragonsOfSaturn Jan 1, 2026 
Latest progress on the game shows some promise towards what my vision has always been

   D00M5LAYBR0 Monday at 11:35 AM 
I am utterly heartbroken and in tears hearing that Dan passed yesterday.
His legacy and unwavering love for Sega, the Saturn and Riglord Saga will endure by the community.
We thank you from our hearts, the commitments you made to translate this game for everyone.
May you rest in eternal peace friend!!


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