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Return Fire? |
Sickliquid86 - May 6, 2003 |
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mal | Oct 4, 2003 | |||
I was under the impression that you had permission and it was all a matter of timing the release. We were also going to buy a packaged CD. Funny how things change. |
mal | Oct 5, 2003 | |||
You could always just 'leak' it and blame Outlook and l33t h4x0r5. If that sort of fuck up is good enough for Valve... :lol: |
Alexvrb | Oct 6, 2003 | |||
I still feel sorry for valve, even if it was stupidity. Its not just a game leak. Its the source... |
vbt | Feb 21, 2004 | |||
any news ? |
Mr. Saturn | Feb 21, 2004 | |||
The Chief of an online magazine will contact Prolific for the permission or any info on how to get on...maybe he has more power/privilege to do that... |
retro | Jul 5, 2004 | |||
You may have the permission of the developer, but you don't have the permission of Sega. Try and release a game without their permission, and trying to get around their copyright protection, and you'll be sued. Yes there are files too. Its quite complex really, very clever. Still, the only system with uncopyable games was Jaguar... what an encryption! Yeah, I know there are workarounds now, but there were NEVER pirate jag carts. By the way, where the hell did sega-saturn.info go???? Its your site, isn't it? I just get some odd Star Trek thing come up |
dhau | Jul 15, 2004 | |||
I think a good option to have working new Saturn games is to bundle them with Action Replay like cartridge to boot executable from CD. This will avoid security check, and in addition will render pirate copies useless, if some critical pieces of code or data are placed on cart (think KOF95/Ultraman). |
antime | Jul 15, 2004 | ||||
It won't. |
dhau | Jul 16, 2004 | |||
Hm... The max addressable size of cartridge is 16MB, which should be enough for code, graphics and sfx of game like return fire. And music could be played form a regular audio CD. So... even if you can't read data from CD, it's not a stop for new Saturn game. Fur sure it won't work for existing Saturn game which needs large space for data on CD. |
Mr. Saturn | Jul 16, 2004 | ||||
It´s now only www.sega-saturn.net... due to a change of the provider... |
ExCyber | Jul 16, 2004 | ||||
Really the addressable limit isn't much of a problem; if it ends up being bigger than 16MB you have many options including using a banking mechanism (I think a simple banking mechanism can be done with just two 74HCxxx chips on the Saturn cart slot), DiskOnChip, CompactFlash, etc. The main limitation would be the cost of the ROM itself. |
SeGaFrEaK_NL | Jul 18, 2004 | ||||
Hmm you got a point there. Release new games on cart There's a lot of games around that could fit on those 16 mb. (or is that meg?) Like that unreleased clockwork knight game..which is only 5 or so.. |
Alexvrb | Jul 18, 2004 | |||
Wouldn't that be kind of, umm, prohibitive? I mean as far as actually releasing a game on a scale larger than "I built me a cart and putted a game on it!". |
Mr. Saturn | Feb 7, 2005 | |||
http://www.petitiononline.com/rfforss/petition.htm... I don´t see another chance yet.... If there is no response until end of march, the game will be released in one or another way... :devil Don´t hesitate to spread this petition in every board you know, that many people will sign it... Thank you! |
mal | Feb 7, 2005 | |||
Are you still trying to milk this? |
Mr. Saturn | Feb 8, 2005 | ||||
Should I not try to? |
RockinB | Feb 8, 2005 | |||
I would buy any new released Saturn game, as long as it is no bullshit! |
mal | Feb 9, 2005 | |||
I wouldn't hold your breath - it's been over 2 years since Mr. Saturn first mentioned releasing this game. :/ |
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