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Lunar SSS & SSSC MPEG Releases
Mr Conan - Dec 5, 2020

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   burntends Jan 18, 2021 
0.72 on MODE. Witch that wants Nash’s cane’s house. Sprite layering error, not sure if that was in the original

   Mr Conan Jan 19, 2021 
Thanks. Any chance you have a backup save so i can pop in my original copy and see what happens? My guess is its in the original game.

   Mr Conan Jan 19, 2021 
Hard freeze after red dragon dialog reported. Expect another patch sometime this week, its probably another minor script linkage bug.

   Amiceli1983 Jan 19, 2021 
I took the error of Sprite as an above shelf.. their quite few them in the houses.. I think its normal

   burntends Jan 19, 2021 

  Mr Conan said:

How do I submit a save on MODE?

   incrediblehark Jan 19, 2021 

  Amiceli1983 said:

I think you're right, looks like a shadow underneath it as well to indicate it is a hanging shelf.

   Mr Conan Jan 19, 2021 

  burntends said:

Details here if you scroll down:

   burntends Jan 20, 2021 

Minor graphical glitch where the V in Vane is off. Text is cut off for althena but might be from the original

did enemies drop items? I remember some of them did in the psp version

   Mr Conan Jan 21, 2021 

  burntends said:

Thanks, ill add that to the issues. I think i meant to shorten it to “Athena’s Temple” to fit. When the text is too long it bleeds into the next area of VDP RAM, which is where the second line is, causing that graphic corruption on Vane.

I dont recall enemies dropping items in the psx version. Someone can correct me if im wrong.

   burntends Jan 23, 2021 

  Mr Conan said:

I’m a lot farther into the game now and it seems enemies are dropping healing items. However I’m not sure if chiro’s are dropping their tails during the trial to get into vane. Could be a low percentage but I recall they drop an accessory to boost agility. Might be a psp only thing

   burntends Jan 23, 2021 
red dragon’s cavern. game froze Going to the third floor just after the dragon talks to you

   Mr Conan Jan 23, 2021 
Any chance you could post some of the last dialog before the crash?

   burntends Jan 23, 2021 

  Mr Conan said:

It freezes just as the screen flashes green and the dragon heals you

   Mr Conan Jan 23, 2021 
It looks like the problem is in script file 18, which i reverted some behavior in to act like the jp release. I should be able to figure it out if i stare at it enough.

   Mr Conan Jan 24, 2021 
Try this fix and let me know if it works, I located a typo... (It looks like the original script does not heal you btw, something either WD or the JP PSX edition added)

   burntends Jan 24, 2021 
I tried patching it the same way I did in .72 but track 2 isn't appearing in the output folder. Everything else is though, should I just drag it track 2 in from the directory that the patchfiles.bat were in earlier?

   Mr Conan Jan 24, 2021 
yeah just use your track 2 from 0.72

   burntends Jan 24, 2021 

  Mr Conan said:

Works just fine. Hard freeze in the red dragon's cavern seems to be gone now. beat the dungeon and went to the blue dragon shrine

   CD-i Jan 26, 2021 
Can confirm I had the same bug in red dragon cave. Played on original Saturn with Phoebe ODE installed

   Mr Conan Jan 26, 2021 

  CD-i said:

I’ll be uploading a 0.73 patch soon that will fix that issue and a few other minor things.

And its now up.


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