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Need for a program loader ? |
vreuzon - Jan 13, 2003 |
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slinga | Feb 28, 2003 | ||||
Ok I figured out how to link objects (had to edit the objects file). Why doesn't this code work now?
It displays the first slPrint, then the screen goes blanks, and then nothing. Also it seems as it's not copying the dukeip.bin to anyplace in memory. Any way to do an entire memory dump on satourne? If I can't get this to run, I'm going to start working on following the steps from the demo-demo loader doc.... |
slinga | Mar 22, 2003 | |||
I'm officially giving up on this project. Weeks later I still can't get anything to work....::grumble::grumble::stupid saturn::grumble::grumble:: I'd like to make a request that someone complete this project. It's important, if not for anything else, it'll allow us to put all our contest projects on one cd. How about making this extra credit (or points or whatever) towards the contest, for the first person to have a working bootloader? |
vbt | Mar 23, 2003 | |||
So bad you stopped this project |
vbt | Apr 21, 2003 | |||
He he I found a sample |
slinga | Apr 21, 2003 | |||
Sample? Nice. Hook me up if you get a chance, I got a few hunches as to what I was doing wrong... |
vbt | Apr 21, 2003 | |||
It seems to work with a simple program Here.... |
vbt | Apr 21, 2003 | |||
But seems that it crashed when I try to use CD access |
vbt | May 1, 2003 | |||
Hey, is there nobody here who have an idea ? for instance do I need to do all part 2 manually (File Loader Specifications) ? For me all these parts are made automatically and a simple file load works. It must be something like bad IP or program address loading. I don't know why it seems to be a little better I manage to display a filename from the game directory. |
vbt | May 1, 2003 | |||
For now it displays only that, I still have no idea where to load the main IP.bin and the game IP.bin. It causes that I can't make many things with loaded programs. all IPs are loaded at 0x6004000 and I managed only one time to load a program at 0x6010000. |
vbt | May 5, 2003 | |||
Does someone can tell me what to do considering that : "Assign the hook table to the initialisation data section (SEGA_D) and designate the memory area at link-time" the hook table is placed at 0x200000 and his size is 0x04. |
vbt | May 7, 2003 | ||||
I still didn't find how to make that and if it's really needed but I made some progress (thanks Printf for his knowledge on IPs he gave me some ideas It must have some bug and it's only in 256 clors (I lost the 32k version Menu demo button : A : extract of SMS Emu B : don't work C : Pic Viewer Second Try... (Note : this file contains TRCK.BIN, TRCK.CUE and TOC.BIN) |
slinga | May 7, 2003 | |||
Your my hero. :cheers I'll burn it and give it a shot when I get home tonight. |
vbt | May 7, 2003 | |||
I don't know if it works on a Saturn(I lost 5 CD before making "my" SMS emu working on a real Saturn for instance), it works on Girigiri, I'll try later to burn it. Maybe when I'll manage to run SMS emu and NES emu. You should try on GiriGiri to have an idea on how it works even if you don't have a fast PC, it's a really light prog. |
slinga | May 8, 2003 | |||
Hmmm your universal area code "JTUBKAEL" doesn't work. I had to use Satconv and convert it to "UTUBKAEL" before it worked. Remember that you have to change the area symbols in ip.bin, as well as add some code later on in the ip to get the area symbols to work correctly. I'll give it another burn and get back to you... I burned another cd. It boots to the menu, but after I A,B, or C, it freezes on the SEGA screen. On GiriGiri it works fine.... |
vbt | May 8, 2003 | |||
Sorry for wasting your CDs maybe you modified your Saturn to accept CDRW. I know I didn't include 2 object and didn't designate memory area for the link. So it can't be perfect I think also the IPs on the CD needs to be converted to run on and US saturn but I'm not sure it will work better, I still need to work on that Boot Loader, I'll stop when it will work on at least 2 emus (but real demos CD doesn't work on SSF and maybe Satourne) or when a game demo like Sega Rally will work |
slinga | May 8, 2003 | |||
Don't worry about it. I got tons of cds. |
vbt | May 9, 2003 | |||
ok Slinga I'll work again on that project later, my holidays are finished soon |
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