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Wolf4SDL for Sega Saturn
Wesker - May 2, 2017

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 ROS Oct 18, 2022

vbt said:

Testing with SSF, corrupt wall textures in level 7 final room game ending sequence.


 vbt Nov 6, 2022
another burgerstein

 vbt Nov 17, 2022

 ROS Nov 18, 2022

vbt said:

Breaks during end sequence, again running in SSF.

 vbt Dec 24, 2022
in the background there was no texture, i've edited the map, then there is no crash, the guy crying "yeah" doesn't appear as the textures were removed


 ROS Dec 24, 2022

vbt said:

Go vbt !!!

Ok, now I understand what is happening with the corrupted walls in various mods.

gamesreup _ video of bstrein test build 1, the burgerstein sprite worked in this version.


https://youtube.com/LGsGvhQTjZ0


 vbt Dec 24, 2022

ROS said:


but the cookie is missing in my last test, your emulator doesn't emulate the floor and ceil

 ROS Dec 24, 2022

vbt said:

Yes, I see.
Is it a cookie? Thought it was a hamburger patty.

Think gamesreup _ may be using Yabause.

SSF Screenshot.

 vbt Dec 24, 2022

maybe patty, on previous version there was missing walls because i hardcoded 48-50 walls loading and alls objects/ennemies at start (long boot).
now i try to load just needed stuff at get psyched and for the last ennemy i loaded it only for level 9, i'll find a better way, on the map editor i see a special event/object (99).


 vbt Dec 24, 2022

got it without hardcoding !

 vbt Dec 24, 2022
it should be good

 ROS Dec 24, 2022

vbt said:

Thanks Santa,


 fafling Dec 27, 2022

vbt said:

On the console (PAL@60 Hz) with the Satiator, and also with Mednafen 1.29, the screen remains black after the loading of the 1st level. No response to any button press.

 vbt Dec 27, 2022

fafling said:

thanks for reporting it, no idea if it didn't happen before, the bug was there for some mods. I'll do some tests and share a new version

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