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Wolf4SDL for Sega Saturn
Wesker - May 2, 2017

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   ROS Oct 18, 2022 

  vbt said:

Testing with SSF, corrupt wall textures in level 7 final room game ending sequence.


   vbt Nov 6, 2022 
another burgerstein

   vbt Nov 17, 2022 

   ROS Nov 18, 2022 

  vbt said:

Breaks during end sequence, again running in SSF.

   vbt Dec 24, 2022 
in the background there was no texture, i've edited the map, then there is no crash, the guy crying "yeah" doesn't appear as the textures were removed


   ROS Dec 24, 2022 

  vbt said:

Go vbt !!!

Ok, now I understand what is happening with the corrupted walls in various mods.

gamesreup _ video of bstrein test build 1, the burgerstein sprite worked in this version.


https://youtu.be/LGsGvhQTjZ0


   vbt Dec 24, 2022 

  ROS said:


but the cookie is missing in my last test, your emulator doesn't emulate the floor and ceil

   ROS Dec 24, 2022 

  vbt said:

Yes, I see.
Is it a cookie? Thought it was a hamburger patty.

Think gamesreup _ may be using Yabause.

SSF Screenshot.

   vbt Dec 24, 2022 

maybe patty, on previous version there was missing walls because i hardcoded 48-50 walls loading and alls objects/ennemies at start (long boot).
now i try to load just needed stuff at get psyched and for the last ennemy i loaded it only for level 9, i'll find a better way, on the map editor i see a special event/object (99).


   vbt Dec 24, 2022 

got it without hardcoding !

   vbt Dec 24, 2022 
it should be good

   ROS Dec 24, 2022 

  vbt said:

Thanks Santa,


   fafling Dec 27, 2022 

  vbt said:

On the console (PAL@60 Hz) with the Satiator, and also with Mednafen 1.29, the screen remains black after the loading of the 1st level. No response to any button press.

   vbt Dec 27, 2022 

  fafling said:

thanks for reporting it, no idea if it didn't happen before, the bug was there for some mods. I'll do some tests and share a new version


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