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| New SSF :D |
| vbt - Jul 11, 2003 |
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| antime | Jul 15, 2003 | ||
| I was talking about the graphics chip, which like the Saturn's is 2D-only. | |||
| Tagrineth | Jul 16, 2003 | |||
True. But Saturn can still draw curved quads. | ||||
| antime | Jul 16, 2003 | ||
| Those "curves" are defects in VDP1's edge-detection algorithm (at least that's how the phenomenon is described in the manual). | |||
| M3d10n | Jul 16, 2003 | ||
| It looks better than straight convex quad drawing, nonetheless. I wonder if SSF's quad drawing algorithm does the curved effect... gotta give it a try. Too bad the emulator is slow and it takes a good deal of time to get to the open field battle areas, in all SF3 scenarios. Maybe I can find a save file on the net... | |||
| Tagrineth | Jul 16, 2003 | ||
| NiGHTS also uses curves. I can't remember which level, but there's one (or maybe more) where when you go near the ground, it bends downward under your character. Very impressive looking effect IMO. | |||
| Resident_Lurker | Jul 16, 2003 | |||
Suburban Museum had that. A cool effect indeed. | ||||
| WARLORD | Jul 18, 2003 | |||
Suburban Museum had that. A cool effect indeed. [/b][/quote] One of the most impressive effects i've ever seen on any console IMO. :agree | ||||
| M3d10n | Jul 18, 2003 | ||
| Ah, yes, the Soft Museum, damn impressive. Back then my cousing couldn't believe that it was actual real time 3D transformation, and tought it was some soft of screen distortion, like the wavy mode7. Until I got into the replay, and it was possible to see it in action from another angles. Surely that wouldn't look as good on a triangle-based system. The "defect" in VDP1's edge detection truly enhances the effect. | |||
| vbt | Aug 27, 2003 | ||
| There is again a new SSF; Shima is working too much those days. SSF Home page... | |||
| M3d10n | Aug 30, 2003 | ||
| Too bad the new versions are SSE-only. This makes us poor Duron dudes unable to test it. ;_; | |||
| vbt | Aug 30, 2003 | |||
Are you sure ? For me SSF 0.07 R3 used SSE2 and displayed stranges things on my screen because I have a 1900+ XP but the R4 no more use them, that's why there was a new release | ||||
| M3d10n | Aug 31, 2003 | ||
| Sure? I'll give it a try. R2 and R3 refused to run due "SSE not detected!". --EDIT-- Yep, no SSF for me. R4 is also SSE-only. Whenever I quit being poor and get a processor upgrade, I'll give it a try. | |||
| vbt | Jun 7, 2004 | ||
| SSF 0.07 R10 is available in the Emulation section. Give it a try | |||
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