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Music Compression and Quality |
IceDigger - Jan 30, 2005 |
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FunkyPoopMonkey | Jan 31, 2005 | |||
Very good point curtis. |
Curtis | Jan 31, 2005 | ||||
But of course. |
CrazyGoon | Jan 31, 2005 | |||
Not an audiophile, nor trying to be. But I will ask whether OGG achieves a more accurate bit-rate sample than MP3 (thus can achieve audio 'quality' on par with MP3's, except with a lower bit-rate). That is what I'm lead to believe... Not that I can tell the difference anyway |
Drenholm | Jan 31, 2005 | |||
160kbps stereo Fraunhofer 3.3.2 Professional codec MP3? Sounds good and is a nice ratio of file size, Or Vorbis quality 6 - that's good too, but not mainstream, as was said earlier. But it's really up to you guys - I can't really make any solid recommendations. Oh yeah - my SX webmail won't let me change my password..! :/ |
SkankinMonkey | Jan 31, 2005 | |||
Low bitrate ogg streams with awesome quality. BBC ran a test run of streaming ogg about 2 years ago, and it was much much much better than any mp3 stream i've heard, in fact it sounded better than radio quality too, and it was only 64kbps too |
Drenholm | Jan 31, 2005 | |||
Surely people would rather be able to download SX's tracks than stream them? Pardon me if you were referring to something else. |
SkankinMonkey | Jan 31, 2005 | ||||
You can stream or download mp3's or ogg, but I was just pointing out that ogg is an awesome low bitrate codec as well as high bitrate. mp3 really chokes at lower bitrates. |
Drenholm | Jan 31, 2005 | |||
Oh yeah; I know what you mean about Ogg Vorbis - I was actually amazed at its performance at low bitrates. But for any purpose aside from convenient access on my PC or a portable player, I wouldn't use a lossy format. |
SkankinMonkey | Jan 31, 2005 | ||||
Unfortunately storage and bandwith aren't cheap, and if Ice really wants to encode stuff at lower bitrate and retain quality to save bandwith, Ogg is his best choice |
Drenholm | Jan 31, 2005 | |||
Good point! I already think that there is a fantastic amount of music online - especially once the Dreamcast, Saturn and Misc soundtrack sections go back up! IceMan2k has done really well... I couldn't manage a tiny little site, let alone a massive one like this. |
kokoman | Jan 31, 2005 | |||
Hello. I prefer MP3 format (160-192 bitrate), because I like burning the songs/albums in a CD and hearing them in my CD player. Two questions: How would I be able to convert Mp3 PRO files to Mp3 standard files? What program and plugins do I need? Do you think there is any driver/firmware/plugin to update my Sony DNE-300 CD/Mp3 player for playing Mp3 PRO at full quality (id est, playing Mp3 PRO at 44 KHz instead of 22KHz)? Thanks for your answers. Bye. |
Borisz | Jan 31, 2005 | ||||
at low bitrates it beats every other codec, yes. at around 128k, it just slightly beats other nextgen codecs (which is not mp3). at around 192k, mp3s encoded with Lame are juuuuuust slightly better then Ogg. (there are codecs which are lightyears ahead in quality at this point) as you go higher with the bitrate, the shittier ogg gets when compared to other codecs. I'm only writing this down like the 3rd time. |
Parn | Feb 1, 2005 | ||||
I'm going to toot my own horn and note that I'm a huge game music nut. It's almost all I own as far as CDs go, a few anime and movie soundtracks here and there aside. The above as Borisz mentioned, is precisely the MP3 format I use, basically ripping them with Exact Audio Copy and then spitting the results through LAME 3.90.3 to give me exceptionally accurate results. As far as MP3s go, there is no competition at all. If you want a standard format that will work on anyone's computer and portable MP3 players and want the best quality/size ratio of any MP3, this is the route to take. Constant bitrate MP3s are just silly to use at this point, and I've seen one format after another try to replace MP3 (VQF, anyone?), but MP3 continues to persist. |
Nadius | Feb 1, 2005 | |||
i personally encode everything i rip with musepack, further applying replaygain and stuff, but as for sharing and distribuiting purposes, I agree with most everyone here to use a more popular format such as .ogg or .mp3. But then I'm not that anal about video game music. |
SkankinMonkey | Feb 1, 2005 | ||||
This is not true and you have not based this on any tests. I have seen tests comparing, and I have done tests myself with 300 dollar sennheiser headphones. Ogg retains its higher fidelity at higher bitrates, until the point that you can't tell the difference between the compressed and uncompressed audio. |
Pearl Jammzz | Feb 1, 2005 | |||
hmmmm I rip all my shit in 192k CBR mp3. VBR that much better? why? |
SkankinMonkey | Feb 1, 2005 | ||||
VBR is better for all codecs in general because it raises the bitrate on the more 'complex' portions of a song where the compression would be noticed more, and lowers it in silent/less complex areas |
Pearl Jammzz | Feb 1, 2005 | |||
So no loss/gain in quality? Just lower file size? |
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