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Lunar : Silver Star Story Cuesheet
Edge-` - May 30, 2003

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 mal Jun 3, 2003

  
	
	
Originally posted by MasterAkumaMatata@ today, this year @ sometime earlier

:huh Hmm, that cuesheet looks awfully a lot like if it was from a BIN,CUE of an ISO+WAV or ISO+MP3 burned CD-R.



What makes you say that?

 Edge-` Jun 3, 2003
Yeah, it worked. It looks like the same format that rips I've done with CDRWin have made. The data track, a small pregap between the audio, and then the audio tracks conseq. in order after.

 IBarracudaI Jun 3, 2003

  
	
	
FILE "NIGHTS INTO DREAMS.BIN" BINARY

TRACK 01 MODE1/2048

INDEX 01 00:00:00

TRACK 02 MODE2/2336

PREGAP 00:03:00

INDEX 01 04:20:12

TRACK 03 AUDIO

PREGAP 00:02:00

INDEX 01 21:41:44

TRACK 04 AUDIO

INDEX 00 21:52:51

INDEX 01 21:54:51

TRACK 05 AUDIO

INDEX 00 22:04:53

INDEX 01 22:06:53

TRACK 06 AUDIO

INDEX 00 22:16:01

INDEX 01 22:18:01

TRACK 07 AUDIO

INDEX 00 22:29:29

INDEX 01 22:31:29

TRACK 08 AUDIO

INDEX 00 22:45:39

INDEX 01 22:47:39

TRACK 09 AUDIO

INDEX 00 24:53:39

INDEX 01 24:55:39

TRACK 10 AUDIO

INDEX 00 27:01:39

INDEX 01 27:03:39

TRACK 11 AUDIO

INDEX 00 29:09:39

INDEX 01 29:11:39

TRACK 12 AUDIO

INDEX 00 31:17:39

INDEX 01 31:19:39

TRACK 13 AUDIO

INDEX 00 33:25:39

INDEX 01 33:27:39

TRACK 14 AUDIO

INDEX 00 35:33:39

INDEX 01 35:35:39

TRACK 15 AUDIO

INDEX 00 37:35:39

INDEX 01 37:37:39

TRACK 16 AUDIO

INDEX 00 38:09:44

INDEX 01 38:11:44

TRACK 17 AUDIO

INDEX 00 40:13:00

INDEX 01 40:15:00

TRACK 18 AUDIO

INDEX 00 41:41:30

INDEX 01 41:43:30

TRACK 19 AUDIO

INDEX 00 43:10:30

INDEX 01 43:12:30

TRACK 20 AUDIO

INDEX 00 44:39:31

INDEX 01 44:41:31

TRACK 21 AUDIO

INDEX 00 46:08:32

INDEX 01 46:10:32



--------------------------------------------

*REAL* cuesheets made along with bin's have 2 indexes per audiotrack.. at least

this is my conclusion

 MasterAkumaMatata Jun 4, 2003
Yup yup! :agree

 mal Jun 4, 2003
I'll have to remember that.

 Taelon Jun 4, 2003
I knew immediately that's what Akuma was getting at... and it's true, my cuesheet may have been a bin/cue rerip of an iso/wav...

BUT

not all original Saturn games ripped to bin/cue have an INDEX 00 in their audio tracks. You cannot universally say that they do. Some do, some don't. I know because I've ripped many originals to bin/cue.

Anyway, seems it all worked out for Edge. Edge, your audio tracks didn't end up off by 2 seconds on the burned CD, did they? I wonder.

Who knows, maybe Edge had exactly that bin/cue re-rip of an iso/wav to begin with.

 CrazyGoon Aug 24, 2003
Hah, thanks for the informative title, I was able to find just what I was looking for without making a new thread for it Btw, Edge - you have not included this cuesheet with the game on your ftp..please do - as you have said before, a bin is useless without it's cue.

And a cue file for Iso+mp3 only differs from raw cues by the filename at top ending in .iso and the tracks don't have their index "00" .. as far as i've gathered

 IBarracudaI Aug 30, 2003
Edge, have you played the audiotracks using this cuesheet?

I've just mounted it on daemon tools, and cdda tracks seem to be all messed up

 IBarracudaI Sep 1, 2003
Good news, I think I've found THE correct cuesheet

This one works perfectly for both data track and the audio tracks.

Here it is:

Code:
  
 FILE "Lunar Silver Star Story.BIN" BINARY

  TRACK 01 MODE1/2352

   INDEX 01 00:00:00

  TRACK 02 AUDIO

   PREGAP 00:02:00

   INDEX 01 58:40:21

  TRACK 03 AUDIO

   INDEX 00 61:04:68

   INDEX 01 61:06:68

Now... was that cuesheet Taelon gave for this game?!?

 MasterAkumaMatata Sep 1, 2003

  
	
	
Originally posted by IBarracudaI@Sep 1, 2003 @ 12:41 PM

Now... was that cuesheet Taelon gave for this game?!?


The one Taelon posted is for the SegaCD version: Lunar: The Silver Star.

The cue sheet you have is for the Saturn version: Lunar: Silver Star Story.

 IBarracudaI Sep 1, 2003
humm i think edge meant Lunar: Silver Star Story

He doesn't have any segacd lunar on his ftp, and his Saturn Lunar (Lunar: Silver Star Story) is a compressed bin without any cuesheet.

hehe

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