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Let's localize Bomberman Fight!! |
Malenko - Nov 15, 2022 |
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Malenko | Jul 22, 2023 | |||
We already have a translator who is native fluent, but I hope you'll play this when it gets released! |
Magma | Jul 22, 2023 | |||||
Yes but this is all done already wouldn't it be way easier to use it (to be clear the translations were entirely done/reviewed by a fluent speaker I mostly just transcribed the japanese dialogue) |
Malenko | Jul 23, 2023 | |||
We've already done a big chunk of the game using another persons translation, and to keep things consistent we'll be sticking with his. |
BlueMoon95 | Aug 5, 2023 | |||
Yes, the consistency between each character's story is important for the overall translation, unfortunately to change it now with the progress that has been made would be troublesome in a few areas with how it's being handled and moving forward with it may change the feeling of the dialogue one character has in one story when compared to another story that's been worked on already. Like Malenko has said, our translator has already worked out a large part of the story and is currently finishing up the rest, I would feel awful if we switched it up and made his work pointless. I do apologize for the work you've made for this though. |
DragonmasterDan | Sep 14, 2023 | |||
Are the old patches still planning to be hosted here after a few weeks? |
Malenko | Sep 14, 2023 | |||||
I should probably upload one. I'll send Shiro a build and then Oct1 I'll upload that build here. Right now Shiro and Kuro are 100% done (I think). |
DragonmasterDan | Oct 2, 2023 | |||||
Is this planned for early this month? |
Malenko | Oct 2, 2023 | |||
no plans for anything. real lifeŽ keeps getting in the way. I wanted to be 100% done months ago |
Malenko | Dec 2, 2023 | |||
"BlackDragonKing" has been helping me nail down the text draw routine, and there's been some funny results: |
Malenko | Dec 2, 2023 | |||
I'm sending Shiro a new build today, and maybe another before the end of the year. there will be a public pre-release beta patch before the end of the year. |
Malenko | Dec 15, 2023 | |||
Looking for a knowledgeable Saturn ASM hacker/coder to help with the 1byte read & draw routine. We got the game reading 1 byte and printing 8 pixels over instead of 16 ; but there's other issues when putting it in game. Without a new draw routine the translation of this game will have to be shelved. |
Malenko | Dec 21, 2023 | |||
I did some fixin up the old way: Still no offers to help. Shiro release was last week or so, public early beta release next week. Derek (a-team) is amazing. |
Rasputin3000 | Dec 21, 2023 | |||||
Wish I could help |
SuperH2x2 | Dec 23, 2023 | |||
Hi friend Malenko. Tell me if you do not find any help until now, I have done this code change (4 cells letters to 2 cells letters) in my D&D tower of doom translation. |
Malenko | Dec 24, 2023 | |||||
We had single byte reads kind of working, and even the print looking right but it just caused other issues. If you wanna look at bomberman fight and figure it out, I wont be mad and I'd love to see how its done. Im real big on trying to help others get started and figure things out |
Malenko | Dec 27, 2023 | |||
public beta as promised Saturn Bomberman Fight!!... |
razor85 | Jan 4, 2024 | |||
Wait, whats the md5 or sha-1 of the image you are patching? |
FreeLoader86 | Jan 5, 2024 | |||
You will likely need to patch the Track 1.bin file. I use the Sega Saturn Patcher which takes care of this for you, but here are all the MD5 and SHA-1 codes anyway: Saturn Bomberman Fight!! (Japan) (Track 01).bin Crc fed7b242 Md5 a04389c705767f9e56e48d168c618a36 Sha1 4dcd839956274f1316a311f487a22ad51e371f18 Saturn Bomberman Fight!! (Japan) (Track 02).bin Crc 3887ea8d Md5 b7c49297732ff5733094a65a3d2ddbbb Sha1 4769b09f46dd46e154492fc698d62906a4356856 Saturn Bomberman Fight!! (Japan) (Track 03).bin Crc 613dd2cd Md5 d0abd65a76a01b436d5016a3276ce3b5 Sha1 210c38af0316569197e0ff7d25eb9be62d31ad24 Saturn Bomberman Fight!! (Japan) (Track 04).bin Crc 0d84a17d Md5 164268d74d7c9e748e1df11ac63dae00 Sha1 727320d5241338d67d8946dfbd4ee5c4b31c1e92 Saturn Bomberman Fight!! (Japan) (Track 05).bin Crc 8ef88868 Md5 f63b0687b2f147529acb736f17fff7e3 Sha1 cbdd441f58332a10d2b93207cd426f331b3748ac Saturn Bomberman Fight!! (Japan) (Track 06).bin Crc f6fb66da Md5 064b01db5e33adab0b70a3170b68708a Sha1 dc529a1948d42fb45e82b86f8e5d5f91338e38ec Saturn Bomberman Fight!! (Japan) (Track 07).bin Crc 44d369c7 Md5 037cec964f2f857be6a8ccb9f3bb747f Sha1 09ac097c6929e10c13f158ccd93dc0eae361debd Saturn Bomberman Fight!! (Japan) (Track 08).bin Crc b4338ee3 Md5 8da64dfc45e297a119b1a30b03cf7f09 Sha1 20c58f1e0eee9e4f63f5ad593bb540f581ff8657 Saturn Bomberman Fight!! (Japan) (Track 09).bin Crc 64abac7b Md5 7166bb5f13e30d7c4ba3353fcdbd4e54 Sha1 7aaff7d098defee170f55e3020159374f9f5e05b Saturn Bomberman Fight!! (Japan) (Track 10).bin Crc d1b42168 Md5 5742973f8addc81decc5a8890616337a Sha1 a230fd83a5a2e21197a4366629b490f6b8e84ecc Saturn Bomberman Fight!! (Japan) (Track 11).bin Crc 478510cb Md5 1f3ce0a7c755ae5455ab642ef0eda13b Sha1 0220807afaf98220e35e5ae04ec22bf78b679656 Saturn Bomberman Fight!! (Japan) (Track 12).bin Crc 8de57d07 Md5 38ba584eba32aa6db378f85e73a36339 Sha1 e6062a0e3098ae4a126bdf092ced2f46c1a8ac5f Saturn Bomberman Fight!! (Japan) (Track 13).bin Crc 65071c9a Md5 1da18dab4076dc59917223e91b6147ea Sha1 b08a3a86f89cd7a839aec866132b655e8514aebd Saturn Bomberman Fight!! (Japan) (Track 14).bin Crc 2d7cd710 Md5 ac019358631317cb6942418bc210c021 Sha1 8bd6bd3db8fe91fb818edbb557dfafc14fd10df8 Saturn Bomberman Fight!! (Japan) (Track 15).bin Crc 441d412f Md5 18db136bac084e4e0400f08ec9bebb5e Sha1 c458538f67be96fadd01c9d1f7bd1d65bcc5b728 Saturn Bomberman Fight!! (Japan) (Track 16).bin Crc f3aaac21 Md5 00435ee305b98f9d08a31300da318da4 Sha1 31f32903710348bdf27bc5efa1a30c4f276fcca3 Saturn Bomberman Fight!! (Japan) (Track 17).bin Crc 7a1319e5 Md5 23568e7a2fa30e3a318353adf5aafa79 Sha1 5da06dda256307661fa8eb9b68e0997688ead4ea Saturn Bomberman Fight!! (Japan).cue Crc c34d0828 Md5 a5976f7cd813ecd140d8424b19b70db5 Sha1 94c207d9729867c9a8736a9cfcc9ade77c689631 |
razor85 | Jan 6, 2024 | |||||
Thanks for the hashes |
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