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MasterAkumaMatata - Oct 19, 2005 |
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RockinB | Oct 24, 2005 | ||||
Huh? Duke Nukem 3D for Genesis? Seems to be true: http://www.genesiscollective.com/ShowPage.php?Game... I NEED THAT GAME :smash ! |
crazygoat | Oct 25, 2005 | ||||
id like it for my collection but be warned its not that good i played the rom and no i dont support iileagal roms but i saw it and was like duke 3d for gen WTF? like im sure u did rockin b |
it290 | Oct 26, 2005 | |||
Even so, there's another Amiga game called Ambermoon that runs nice and smooth on an A500 using a wolf3d-type engine (again without floor and ceiling textures, you can turn these on for more powerful machines), although the 3d view is only about 1/3 of the screen. DOOM would certainly be more taxing with its non-90 degree walls and multiple levels of height, but I think it's still within the realm of possibility. Maybe not enjoyable as far as playability goes, but still possible. Now that I think of it, there was also an Amiga demo called TextDemo that IIRC ran smoothly on an A500 with stairs, ceilings, and floors, although for an A500 you'd need a reduced view area and pixel doubling turned on. Check it out here: http://main.aminet.net/gfx/misc/TextDemo57.lha... |
RockinB | Oct 26, 2005 | |||
I think using the SEGA CD VDP for scaled and rotated sprites, cool FPS games should be possible. BTW: are there any first person shooter games for SEGA CD? Or any other games using polygons except silpheed? |
MasterAkumaMatata | Oct 26, 2005 | ||||
Battle Frenzy (a.k.a. Bloodshot)... |
RockinB | Oct 26, 2005 | ||||
I got that one for Genesis. An early review of the CD version stated, that it did not feature any speedup over the cartridge version. Framerate was it's biggest problem. I tried Duke Nukem 3D for Genesis on emulator. It's better than I expected, much smoother and bigger screen than other games like this one. But regarding the levels, I can't see any similarity to the Duke Nukem 3D that I know from Saturn... |
it290 | Oct 26, 2005 | ||||
Hmm, I think there is a 2x2 pixel option (IIRC, haven't used tried that demo in a long time), that shoudl speed it up a fair amount. Also, not sure how accurately this is emulated, but chip mem is much slower than fast mem in an actual Amiga. I concede the point that it's crazy, I just don't think it's totally impossible. |
Kuta | Oct 27, 2005 | |||
So why didn't they release this game on CD so they could fit the entire game on it? |
Mask of Destiny | Oct 27, 2005 | |||
2 reasons 1. Not everyone who had a 32X had a Sega CD so it would limit the potential market 2. The 32X only has 256KB of program RAM and cannot directly access any of the RAM that comes with the Sega CD making a Doom port incredibly difficult. |
Shakey Jake33 | Oct 27, 2005 | |||
Suprised at the lack of love for 32X Doom - it's the jewel in the 32X's crown. I still love it to this day, and has a very constant, if not particularly high, framerate that shows the Saturn game how it should be done. A 32XCD version would have been top, providing developers with the storage space for more levels and higher resolution textures. Shocking that the port doesn't use both CPU's though... reminds me of the Saturn port of Alien Trilogy. Saturn game is attrocious. Such a jerky butchering of a game should never have seen the light of the day in the post-Exhumed era. Lobotomy's produce shows it for the attrocity is was. |
it290 | Oct 27, 2005 | |||
I think the 'jewel' title would have to go to other games such as Virtua Fighter or Virtua Racing. I know those (along with MK2) get a lot more time in my 32X than DOOM does. |
fonzievoltonov | Oct 27, 2005 | |||
If i remember correctly, Wolfenstein was planned for genesis... Too bad it never get relased. I don't understand why there isn't any wolf on 32x... a quick port to get quick money was really attractive So, no one confirm the segacd CPU is used in bloodshot on segacd to increase speed? |
stack99 | Oct 27, 2005 | ||||
Great game still playin it today... awesome.. |
Mask of Destiny | Oct 28, 2005 | |||||||
Well compared to the PC version, the 32X version is pretty crappy. Certainly it's in the top tier of 32X games, but that doesn't say much for the 32X.
You definately would not have seen higher resolution textures on a 32XCD version. There just isn't enough RAM to go around. It's debatable whether there's enough RAM to make a working port at all. |
MasterAkumaMatata | Oct 28, 2005 | |||
Wow, so much discussion on DOOM. I should have picked it sooner. :smash |
link343 | Oct 29, 2005 | |||
Doom Movie #1 at the box office |
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