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32X development docs |
PyroMeistar - Feb 9, 2004 |
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ob1 | Mar 7, 2007 | |||
Thank you. yep. I retyped everything. No OCR software would run correctly. |
vbt | Jul 14, 2007 | |||
Not found :S |
vbt | Sep 29, 2007 | |||
Maybe we could put ob1's doc and Mr Burns dev kit in a dev section ? |
dibz | Sep 30, 2007 | |||
That's a good idea. Can we get a confirmation from both Mr^Burns and ob1 regarding it first though? |
ob1 | Oct 15, 2007 | |||
Please, just feel free to do it. By the way, even if I've been a loooong "not here", let me tell you that 32X, importing to me, is still all the rage. But, let's face it : can I make a living out of it ? I don't think so. Anybody wanting to burn nearly 20M$ to launch a new console ? edit : Oh, I am very honored. |
vbt | Oct 16, 2007 | |||
Do you think it's worth to start a 32x dev section ? My first idea was to include tese files in the saturn dev section or why not replace the Dreamcast dev section. |
Edge-` | Oct 16, 2007 | |||
I think you should start a Genesis / CD / 32X Dev section. I would be happy to help contribute info / links. |
ob1 | Oct 17, 2007 | |||
Ain't sure. Spritesmind has been quite active for a while, so, there would be 2 places for sega 16 bits ? |
Edge-` | Oct 18, 2007 | |||
It certainly wouldn't be to compete with Sprite's Mind, just a collection of tools and links locally here (with a link to Kaneda's site of course) to compliment it. Since Sega isn't exactly busting at the seams with new and exciting news/stuff for many of us retro gamers, I think it would be nice for SX to become a one stop shop for all things sega for the casual surfer to come upon, development included. |
vbt | Oct 22, 2007 | |||
Sure Sprite Mind is a great site with goood resources, sometimes I read the forums and there nice posts about 32x/SH2, ob1 should try to dev on Saturn for instance |
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