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Translating Dracula X / SOTN Beta V1.02 1.021
Knight0fDragon - Oct 31, 2020

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 Knight0fDragon Feb 24, 2021

TrekkiesUnite118 said:

You can't press start to skip the dialog. I guess the game found it too important.

 Knight0fDragon Feb 24, 2021

Ardiloso said:

Wolf swimming ability. Never looked into if the sprites still exist on it. Does anybody even use it lol. Possible yes, worth my time to look into it? Maybe not in the near future.

Outer wall mist. Possible yes, but see the wolf comment.

 TrekkiesUnite118 Feb 24, 2021

Knight0fDragon said:

Ok, so it's not really a bug but instead just something you want to improve over the Japanese version?

 Knight0fDragon Feb 24, 2021

TrekkiesUnite118 said:

It is a bug in a sense that it is the only dialog you can't skip, making it inconsistent with the rest of the skippable dialog. But yes, I guess it is technically an improvement.

 TrekkiesUnite118 Feb 24, 2021

CheoChessman said:

Again I fail to see how using Konami's official localization names and changing Richter's portrait for 1 scene is a mess...

 1971-4130 Feb 24, 2021
Second attempt, this one took a bit longer.

I know it's not in profile, but neither is Maria so...

 MVSBruiser Feb 25, 2021

Knight0fDragon said:


This is some far out wizardry! I dont know what you just said but I like it.

 MVSBruiser Feb 25, 2021

CheoChessman said:

You're trying too hard now dude.

 Axel Stone Feb 25, 2021
I applied the last patch and I used beetle saturn and kronos. All had the same problem:
. Alucard's name on menu has some red dots;
. I can't go on some places that I marked on red circles on the image below, the screen goes black and the music stops:


Maybe I made a mistake when patching (there was no error message), or is it the emulators I'm using?

 TrekkiesUnite118 Feb 25, 2021

CheoChessman said:

I highly doubt this has anything to do with Richter's Portrait considering that file isn't even being loaded in at that point.

Bugs happen and are quite common with patches in development. Do you know how many times I had to fix Grandia crashing with the translation patch?

Secondly the areas circled are areas where the game goes to load more data off the disc. So it could be an issue with the overall patched image or the emulator.

 TrekkiesUnite118 Feb 25, 2021

CheoChessman said:

More like do some research and find out if the bug is with the patch or other factors.

 HybridSnyper Feb 25, 2021

CheoChessman said:

You keep saying “we,” but you are the only one complaining. It’s obvious you’re just trolling for attention. I’m sorry your parents didn’t give you enough.

My advice to everyone, is to take a cue from his parents and just use the ignore feature.

 Iggypoop Feb 25, 2021
I applied the 1.02 patch and had freezing at the exact same spot everytime last night. I was playing on real hardware with a Phoebe ODE. The game would freeze everytime I killed the first skeleton tossing bones right after the doppelganger boss fight in the other wall area. It froze 3 times in a row while playing as Alucard, then I tried as Maria and it froze at the exact spot when killing that skeleton I'm the outer wall area right before the entrance to the library.

 TrekkiesUnite118 Feb 25, 2021

CheoChessman said:

Not necessarily, it could be with how it's being played (Emulator, ODE, etc.). These issues all have one thing in common, it crashes when the game goes to load data off the disc. Yet it's not at the same spot as one person is having it happen when trying to get into the library yet the other person's map shows they were already at the library and not having the issue at that spot.

 Axel Stone Feb 25, 2021

Iggypoop said:

I had this same problem at that skeleton. I just forgot to report. I was able to get past this skeleton by rewinding the crash and eventually going further.

 Knight0fDragon Feb 25, 2021

Axel Stone said:

If you can get me a save of it freezing, that would be helpful.

 ndiddy Feb 25, 2021

CheoChessman said:

Si vous étiez un ananas, vous seriez un ananas aigre.

 Axel Stone Feb 25, 2021

Knight0fDragon said:

Here it is. I saved at the outer wall area, you'll need to get down the elevator. The skeleton is the one next to the library.

I added the save at royal chapel so you can test if the game hangs at the spot I marked here at page 13.

This is an emulator save, and you'll need to rename it to the same name as the game. Hope it helps, and thanks for the translation, had a great time with it!

Oh, and as I mentioned, Alucard's name has some strange red dots on the start menu.

 Knight0fDragon Feb 25, 2021

Axel Stone said:

Awesome, thanks. I have a tool on here that converts to other emulators, so I can see where it is going wrong. It is an odd spot to break as the outerwall contains no story elements that I know of.

 Knight0fDragon Feb 25, 2021

Axel Stone said:

OK, there was a bad merge that places the line of code that fixed the underground cavern line into the outer wall. Here is a fix. Let me know if you experience any issues.

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