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Translating Dracula X / SOTN Beta V1.02 1.021
Knight0fDragon - Oct 31, 2020

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 TrekkiesUnite118 Feb 15, 2021

CheoChessman said:

So changing Richter's portrait in one scene in the game and keeping consistency with Konami's official translation = total mess?

 Knight0fDragon Feb 15, 2021

CheoChessman said:

I guess so. You are more than welcome to use one of the many other translations if you do not wish to play mine.

 Malenko Feb 15, 2021

CheoChessman said:

You don't have to use it, and you can do your own. Your post comes off as childish, selfish, and ungrateful.

 ChrisP99 Feb 15, 2021

Knight0fDragon said:

I hope this abuse doesn’t put you off continuing this mod, they’re the minority, there’s more supporters than haters!

 mario64 Feb 15, 2021

ChrisP99 said:

Yes. Please ignore them. You're doing great work and it is appreciated!

 Knight0fDragon Feb 15, 2021

ChrisP99 said:

Nah, these type of comments I do not find off putting. I find them rather amusing and it actually motivates me to continue working more haha. It is only the ones that make the project stop being fun and start being work.

 gameofyou1 Feb 15, 2021

TrekkiesUnite118 said:

This is a great idea, to eventually have a version that is just a bare-bones text-translation of DraculaX. I don’t know how difficult this would be, but maybe after there is a final version completed, this could be re-visited. Either way, this is an awesome project, and much-appreciated.

 Knight0fDragon Feb 15, 2021
Great,

CheoChessman said:

Good, get started on it. The more working on it the merrier.

 antime Feb 15, 2021
It is perfectly fine to express even critical opinions about projects, though maybe create a separate thread in one of the other forums, so this one can concentrate on the technical parts.

 MVSBruiser Feb 16, 2021

CheoChessman said:

This c0ckhead is obviously trolling. A disappointing trolling effort at that.

 antime Feb 16, 2021
Keep the discussion civil.

 Zero1219 Feb 16, 2021
Don't worry KoD, he's probably still living with his mom at 35+ and collecting checks from the government to pay bills. Keep doing your amazing work. I'm enjoying your work between doing this.

 ZacksFF7 Feb 16, 2021
@Knight0fDragon...
Thank you, you made a great job.

 niuus Feb 17, 2021
Did anyone finish the game with less than 190% of the castle map discovered using Alucard? That's the only ending i could not verify since i mistakenly went past the mark on my original run.

 Iori Hakeshu Feb 19, 2021
Knight Dragon Once again I congratulate you for the great job. I'm loving every progress I see. It is 100% better than the Dracula X 4RAM version. And I say I'm looking forward to seeing the final version with the audio in English from the PS1 version.

 1971-4130 Feb 20, 2021
Thank you so much for this. SotN is one of my top 5 games ever on any platform, and whilst I've played through most of what the Saturn version offers in the HD port on Xbox it's really, really nice to be able to play it on my Saturn.

I can confirm it's working great on my Fenrir equipped Model 1 (VA1) NTSC (U) Saturn.

One question (please don't take as criticism, I'm just curious): Why did you not use the Richter portrait from the character select menu for cut scene conversations?

Again; thank you for the effort and no doubt huge investment of time you have put into this.

 Knight0fDragon Feb 20, 2021

1971-4130 said:

Read the thread for your answer

 1971-4130 Feb 20, 2021
OK, Got it. Sorry to re-raise what seems to be a contentious issue. I appreciate the attention to detail that led to your decision to use the RoB image.

I saw you suggest that someone might produce an image with a more similar art style to the other portraits, are you still inviting submissions in that regard?

 Iori Hakeshu Feb 20, 2021
I know it has nothing to do with the topic, but how did you use this technique I wanted to ask. What program was used to put the intro video in the format to run on Saturn? I say this because I am studying the possibility of changing the presentation of Saturn's Virtual Fighter 2, and the format that the videos are in is AVI Video File.
I ask why in the game files the videos are in this format, but I don't know if it's the normal AVI.

 Knight0fDragon Feb 20, 2021
AVI is a generic format. The codec in it is what is important. You need to reencode new video in the same codec.

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